Solas City Heroes Update 0.1.1 Quickfix!
Added 2021-11-22 12:09:28 +0000 UTCHello friends!

I'm back with a quick fix!
This is just a quick and small fix, it doesn’t add new features, so i'll just call it 0.1.1 Fix. Now, regarding an issue with crashes to some players.
Last week while I was building the project on my old computer it crashed some times, and in one of those times I changed the built architecture from _86_64 to _86. Why? Apparently this was the cause of the crash in unity, and the unity documentation said that builds with the architecture of _86 (or x86) should perform better than the other, and work as expected in any OS architecture (including 32 bits). Well, it seems this was a lie.
I'm quite sure this was the cause, as that is literally the only thing I changed in the game player or main menu.
Let’s hope it is this, otherwise I'm screwed.

And this is the bigger fix, but I also fixed other stuff, here is the changelog:
Changelog 0.1.1Fix
- Fixed an issue with enemies dying and cumming consuming the player’s max life (unless the player would also cum by having it’s ecstasy bar full)
- Fixed an issue with facial expressions being reversed sometimes
- Fixed an issue with Ground Footjob not working on passive characters (Gray minion)
- Fixed a possible issue with some enemies not re-dressing correctly.
Download links
And that’s all for today, friends!
Thanks for supporting the project and I hope you are having a lot of fun with the update.
And hey, shoot me up with some of your heroes in the discord!
Cheers!
Comments
Wow, lots of new stuff, and I haven't even gotten to really play around in the shop yet! I did notice a few bugs while playing: 1) I tried the training room, and found that I could only do it once per game session: if I exited the training room, then went back in, none of the keyboard controls worked. 2) Similar to #1, I tried to "continue" from the end of the streets into the warehouse - but during the dialog, I couldn't select any of the choices (arrows wouldn't work), and at the end of the dialog after the thug left I couldn't get the game to continue at all. Mouse was also hidden/disabled at that point so I had to Alt-Tab to another program (which brought back the mouse) then close the game. 3) Notably in the warehouse, if an opponent approached while the player was down but was "behind" the player, they just stood there and shook back and forth. I had to move into their plane (i.e. deeper into the warehouse) after getting up to get them to engage. 4) Also in the warehouse, I couldn't finish, it wouldn't let me walk any further forward as if there was an enemy behind me. I think what happened was that in an encounter with two "minion" opponents and another opponent the minions retreated, one in each direction - I caught up with the one that went left, but maybe the one that went right got out of the frame entirely? I walked all the way back to the beginning, didn't see any opponents or dropped items, but still couldn't advance, had to exit the level.
Walter Madison
2021-11-23 06:56:14 +0000 UTCZed, that did the trick - haven't had a change to play yet but did install and it fired right up and got to the menu. Will do some playtesting tonight!
Walter Madison
2021-11-22 15:35:45 +0000 UTCpeople still use 32 bit systems? im actually impressed and surprised
Nossi
2021-11-22 12:55:23 +0000 UTC