Checking in - sick
Added 2020-06-02 00:21:40 +0000 UTCHey folks! Realizing that it's been a while since an update, just doing another quick check in. Things have been crazy, and I hope y'all are staying safe and well out there.
I've been getting over some sort of sickness. The doc says it's probably not C19, but some form of bronchitis or infection. Test results should be back soon, then I'll know for sure.
Either way, I'm still alive and kicking (and coughing, mostly).
Stay safe! <3
Comments
After deleting the game directory (not the game data, but the actual "where the program is stored" directory), I was able to run the game, but as soon as I try to put somebody in the chair, the world goes dark, and I see these in the log: Fallback handler could not load library /home/wowbaggr/.Rack2/Rack_2/Rack 2_Data/Mono/libmscoree.dll Fallback handler could not load library /home/wowbaggr/.Rack2/Rack_2/Rack 2_Data/Mono/libmscoree.dll.so Fallback handler could not load library /home/wowbaggr/.Rack2/Rack_2/Rack 2_Data/Mono/mscoree.dll Fallback handler could not load library /home/wowbaggr/.Rack2/Rack_2/Rack 2_Data/Mono/libmscoree Fallback handler could not load library /home/wowbaggr/.Rack2/Rack_2/Rack 2_Data/Mono/libmscoree.so Fallback handler could not load library /home/wowbaggr/.Rack2/Rack_2/Rack 2_Data/Mono/mscoree Fallback handler could not load library /home/wowbaggr/.Rack2/Rack_2/Rack 2_Data/Mono/libmscoree.dll Fallback handler could not load library /home/wowbaggr/.Rack2/Rack_2/Rack 2_Data/Mono/libmscoree.dll.so Fallback handler could not load library /home/wowbaggr/.Rack2/Rack_2/Rack 2_Data/Mono/libmscoree.dll EntryPointNotFoundException: FindAtom at (wrapper managed-to-native) System.Drawing.SafeNativeMethods+Gdip.FindAtom(string) at System.Drawing.SafeNativeMethods+Gdip.EnsureAtomInitialized () [0x00005] in <242126a5ecfc4750a4552915b2f6a201>:0 at System.Drawing.SafeNativeMethods+Gdip.Initialize () [0x00000] in <242126a5ecfc4750a4552915b2f6a201>:0 at System.Drawing.SafeNativeMethods+Gdip..cctor () [0x00034] in <242126a5ecfc4750a4552915b2f6a201>:0 Rethrow as TypeInitializationException: The type initializer for 'Gdip' threw an exception. at System.Drawing.Bitmap..ctor (System.String filename) [0x0001a] in <242126a5ecfc4750a4552915b2f6a201>:0 at (wrapper remoting-invoke-with-check) System.Drawing.Bitmap..ctor(string) at RandomCharacterGenerator.drawDecalsOnCharacter (RackCharacter character) [0x00580] in <2730a525e3244cd0b6ba399171e8a208>:0 at RandomCharacterGenerator.randomizeColors (RackCharacter character, System.Int32 forcedOddity) [0x00019] in <2730a525e3244cd0b6ba399171e8a208>:0 at RandomCharacterGenerator.createRandomCharacter (System.Boolean wipeFirst) [0x00023] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processCharacterSelector () [0x0117e] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processUI () [0x002bc] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processGame () [0x00081] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.Update () [0x00402] in <2730a525e3244cd0b6ba399171e8a208>:0 (Filename: <242126a5ecfc4750a4552915b2f6a201> Line: 0) EntryPointNotFoundException: FindAtom at (wrapper managed-to-native) System.Drawing.SafeNativeMethods+Gdip.FindAtom(string) at System.Drawing.SafeNativeMethods+Gdip.EnsureAtomInitialized () [0x00005] in <242126a5ecfc4750a4552915b2f6a201>:0 at System.Drawing.SafeNativeMethods+Gdip.Initialize () [0x00000] in <242126a5ecfc4750a4552915b2f6a201>:0 at System.Drawing.SafeNativeMethods+Gdip..cctor () [0x00034] in <242126a5ecfc4750a4552915b2f6a201>:0 Rethrow as TypeInitializationException: The type initializer for 'Gdip' threw an exception. at System.Drawing.Bitmap..ctor (System.String filename) [0x0001a] in <242126a5ecfc4750a4552915b2f6a201>:0 at (wrapper remoting-invoke-with-check) System.Drawing.Bitmap..ctor(string) at RandomCharacterGenerator.drawDecalsOnCharacter (RackCharacter character) [0x00580] in <2730a525e3244cd0b6ba399171e8a208>:0 at RandomCharacterGenerator.randomizeColors (RackCharacter character, System.Int32 forcedOddity) [0x00019] in <2730a525e3244cd0b6ba399171e8a208>:0 at RandomCharacterGenerator.createRandomCharacter (System.Boolean wipeFirst) [0x00023] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processCharacterSelector () [0x0117e] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processUI () [0x002bc] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processGame () [0x00081] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.Update () [0x00402] in <2730a525e3244cd0b6ba399171e8a208>:0 (Filename: <242126a5ecfc4750a4552915b2f6a201> Line: 0) EntryPointNotFoundException: FindAtom at (wrapper managed-to-native) System.Drawing.SafeNativeMethods+Gdip.FindAtom(string) at System.Drawing.SafeNativeMethods+Gdip.EnsureAtomInitialized () [0x00005] in <242126a5ecfc4750a4552915b2f6a201>:0 at System.Drawing.SafeNativeMethods+Gdip.Initialize () [0x00000] in <242126a5ecfc4750a4552915b2f6a201>:0 at System.Drawing.SafeNativeMethods+Gdip..cctor () [0x00034] in <242126a5ecfc4750a4552915b2f6a201>:0 Rethrow as TypeInitializationException: The type initializer for 'Gdip' threw an exception. at System.Drawing.Bitmap..ctor (System.String filename) [0x0001a] in <242126a5ecfc4750a4552915b2f6a201>:0 at (wrapper remoting-invoke-with-check) System.Drawing.Bitmap..ctor(string) at RandomCharacterGenerator.drawDecalsOnCharacter (RackCharacter character) [0x00580] in <2730a525e3244cd0b6ba399171e8a208>:0 at RandomCharacterGenerator.randomizeColors (RackCharacter character, System.Int32 forcedOddity) [0x00019] in <2730a525e3244cd0b6ba399171e8a208>:0 at RandomCharacterGenerator.createRandomCharacter (System.Boolean wipeFirst) [0x00023] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processCharacterSelector () [0x01593] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processUI () [0x002bc] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processGame () [0x00081] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.Update () [0x00402] in <2730a525e3244cd0b6ba399171e8a208>:0 (Filename: <242126a5ecfc4750a4552915b2f6a201> Line: 0) EntryPointNotFoundException: FindAtom at (wrapper managed-to-native) System.Drawing.SafeNativeMethods+Gdip.FindAtom(string) at System.Drawing.SafeNativeMethods+Gdip.EnsureAtomInitialized () [0x00005] in <242126a5ecfc4750a4552915b2f6a201>:0 at System.Drawing.SafeNativeMethods+Gdip.Initialize () [0x00000] in <242126a5ecfc4750a4552915b2f6a201>:0 at System.Drawing.SafeNativeMethods+Gdip..cctor () [0x00034] in <242126a5ecfc4750a4552915b2f6a201>:0 Rethrow as TypeInitializationException: The type initializer for 'Gdip' threw an exception. at System.Drawing.Bitmap..ctor (System.String filename) [0x0001a] in <242126a5ecfc4750a4552915b2f6a201>:0 at (wrapper remoting-invoke-with-check) System.Drawing.Bitmap..ctor(string) at RandomCharacterGenerator.drawDecalsOnCharacter (RackCharacter character) [0x00580] in <2730a525e3244cd0b6ba399171e8a208>:0 at RandomCharacterGenerator.randomizeColors (RackCharacter character, System.Int32 forcedOddity) [0x00019] in <2730a525e3244cd0b6ba399171e8a208>:0 at RandomCharacterGenerator.createRandomCharacter (System.Boolean wipeFirst) [0x00023] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processCharacterSelector () [0x0117e] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processUI () [0x002bc] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processGame () [0x00081] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.Update () [0x00402] in <2730a525e3244cd0b6ba399171e8a208>:0 (Filename: <242126a5ecfc4750a4552915b2f6a201> Line: 0) EntryPointNotFoundException: FindAtom at (wrapper managed-to-native) System.Drawing.SafeNativeMethods+Gdip.FindAtom(string) at System.Drawing.SafeNativeMethods+Gdip.EnsureAtomInitialized () [0x00005] in <242126a5ecfc4750a4552915b2f6a201>:0 at System.Drawing.SafeNativeMethods+Gdip.Initialize () [0x00000] in <242126a5ecfc4750a4552915b2f6a201>:0 at System.Drawing.SafeNativeMethods+Gdip..cctor () [0x00034] in <242126a5ecfc4750a4552915b2f6a201>:0 Rethrow as TypeInitializationException: The type initializer for 'Gdip' threw an exception. at System.Drawing.Bitmap..ctor (System.String filename) [0x0001a] in <242126a5ecfc4750a4552915b2f6a201>:0 at (wrapper remoting-invoke-with-check) System.Drawing.Bitmap..ctor(string) at RandomCharacterGenerator.drawDecalsOnCharacter (RackCharacter character) [0x00580] in <2730a525e3244cd0b6ba399171e8a208>:0 at RandomCharacterGenerator.randomizeColors (RackCharacter character, System.Int32 forcedOddity) [0x00019] in <2730a525e3244cd0b6ba399171e8a208>:0 at RandomCharacterGenerator.createRandomCharacter (System.Boolean wipeFirst) [0x00023] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processCharacterSelector () [0x0117e] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processUI () [0x002bc] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processGame () [0x00081] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.Update () [0x00402] in <2730a525e3244cd0b6ba399171e8a208>:0 Unloading 0 Unused Serialized files (Serialized files now loaded: 1) KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in :0 at SexualPreferences.getPreference (System.String name) [0x00000] in <2730a525e3244cd0b6ba399171e8a208>:0 at RackCharacter.processPlayerKnowledgeAndInlineDialogue () [0x001f0] in <2730a525e3244cd0b6ba399171e8a208>:0 at RackCharacter.UpdateBeforeIK () [0x000a6] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.processGame () [0x00026] in <2730a525e3244cd0b6ba399171e8a208>:0 at Game.Update () [0x00402] in <2730a525e3244cd0b6ba399171e8a208>:0 (Filename: Line: 0)
Skunkupine
2020-09-03 20:37:23 +0000 UTCI don't even need an update really. Like the super detailed breakdowns of workload is nice but just pop in and say hi more than once every few months. They're now making almost 1/4 million a year from patreon. Even if Fek still has a full time job (I don't know if they do or don't), I think that warrants a "hey how you doing" post from the content creator every once in a while.
2020-08-17 01:50:47 +0000 UTCnow this is the right way to ask for an update. the past couple of ones have been very rude
Luin the wolf
2020-08-10 20:29:11 +0000 UTCHeey Fek As I said a month ago : I hope you are well ! But sorry we need an update on Patron. I support you since 2016 and I NEVER regret it. But the only two reasons why people are not allowed to contact their community for so long are: you're in a coma or in jail! Everything else would be very rude. I really don't want to end my support that has been active for years but I also don't want to support anyone (no matter how much potential the project has) who doesn't communicate with his community. Please get in touch. Best greetings from Switzerland
Cpt_Awesome
2020-08-10 20:06:38 +0000 UTCI would be glad to even hear anything from Fek. Starting to worry a bit.
GoodKat
2020-08-09 20:09:30 +0000 UTCI downloaded on Mac but I can't open the app. Can anyone help?
2020-08-09 00:26:16 +0000 UTCWhen was last released update? Feb 2020? I've been supporting 10 bucks a month thats 70 bucks for the last 7 months with no new releases. It says you're getting $19,000 a month wow. Goodbye~!
2020-08-08 15:20:32 +0000 UTCi dont need a horse. Because I prefer to walk with my fellow furies. Also have you ever heard of charity. If everyone stopped paying because he hasn't put out an update for a bit, he will have no income what so ever. money has more usage than buying products. One last thing you are paying for a product. You dont need to see it being made to know its there.
Luin the wolf
2020-08-08 00:20:06 +0000 UTCThat's not what money's for. Money isn't for supporting people, it's for purchasing products or supporting the creation of said products. If you're gonna get on a moral high horse, at least make sure the horse has legs.
Sparky Summers
2020-08-07 13:53:18 +0000 UTCWow if you are only doing it for a game and not just supporting an artist just because they are an artist, than you shouldn't be part of this community. Try making something really cool and see how long it takes you. Its more than just model making its programing and testing. Heck even most indi-games have at least a team of 5. Those games take years to make. He is all by himself so it will take even longer. Also consider the pandemic. Its hard to work these days. So sit your rude ass down and learn a bit of patience. One more thing, there is so much content in the game already that I would be happy if the last update was the final one. Finally read the comments. On his twitter, he said a new update would be coming soon.
Luin the wolf
2020-08-06 21:49:23 +0000 UTCHow about you work on Rack? I'm not supporting you for nothing...
The Mighty Jojos
2020-08-06 21:00:23 +0000 UTCThis game has so much potential and is awesome in it's current state already. I just hope Fek will get new energy to continue and it will not die. That would be a tragedy. I hope to speak for the community when I say: "Fek if we can do anything to motivate you, please tell us. We love your work!"
GoodKat
2020-08-02 13:22:49 +0000 UTCSadly been a month with nothing :< I've seen you been getting a lot of commissions but not seeing a lot of movement on this game. I really want to support but it's been five years and the game is no where close to being to alpha, much less beta. Do you have a timeline for this? With all the financial support you're getting, you could bring on more coders/designers?
Sangie Nativus
2020-07-31 06:50:30 +0000 UTCHope u get better, and i will be unforunate signing off for a bit, money is getting tight but u will see me again
2020-07-29 13:50:38 +0000 UTCsame!
Luin the wolf
2020-07-26 23:26:44 +0000 UTCohhhh very excited here :D
GoodKat
2020-07-25 10:48:48 +0000 UTCFek has said on Twitter a new version is coming soon~ :D
2020-07-23 01:09:08 +0000 UTChope you are hanging in there
shamel edrees
2020-07-22 19:52:38 +0000 UTCYou doing alright?
2020-07-21 01:27:09 +0000 UTCHope everything is alright, havent heard from you in awhile :)
Kir
2020-07-19 18:36:11 +0000 UTCSome life sign would be cool. :(
2020-07-18 14:37:37 +0000 UTCHas anyone heard anything from Fek at all?
Aromatic Hyena
2020-07-12 23:24:19 +0000 UTCget well soon bruh
2020-07-07 22:17:58 +0000 UTCHeey man I hope you're okay. I wanted to ask you what the status is? It's been almost 5 months since the release of a new version of the game. I don't want to stress! But since it's been almost a month since the last post, I just wanted to check in. best regards
Cpt_Awesome
2020-07-01 13:56:25 +0000 UTCstay safe please! if theres anything this bird can do to help then please tell me
2020-06-25 16:54:08 +0000 UTCI just found out about your game and it blows my mind! This is just amazing, thank you so much. I hope this game will get larger with more options soon. Fantastic work so far!!
GoodKat
2020-06-18 22:06:39 +0000 UTCget well soon <3
GoodKat
2020-06-18 22:03:15 +0000 UTCStill alive? Succumbed to sickness?
Wizzard
2020-06-16 18:53:11 +0000 UTCgute besserung, hals und bein bruch
2020-06-11 13:57:58 +0000 UTCprener soint de vous
stevenfull
2020-06-09 16:10:56 +0000 UTCbonjour comment aller vous moment ?
stevenfull
2020-06-09 16:10:47 +0000 UTCI hope you're not serious.
Miss Casanova
2020-06-05 04:07:16 +0000 UTCIf it is C19, request hydroxychloroquine and zinc.
Noah Bangs
2020-06-04 06:24:37 +0000 UTCHope you get well soon.
Canitoo
2020-06-04 05:20:17 +0000 UTCget better.
Luin the wolf
2020-06-04 05:09:51 +0000 UTCHope you get well soon~
Raier
2020-06-02 19:28:00 +0000 UTCget better soon and tell kolfy i said hi
ragegamerhere
2020-06-02 15:59:24 +0000 UTCOh! I hope you get well soon. *big hug*
Goldenmane
2020-06-02 12:38:38 +0000 UTCHope ya feel better soon, bud
2020-06-02 11:22:59 +0000 UTChopefully its nothing serious. i hope quick recovery and stay safe
Hebu The Lone Wolf
2020-06-02 07:55:24 +0000 UTCDoh, been wondering where you've been. Take care of yourself.
Lee Thompson
2020-06-02 02:21:25 +0000 UTCTake care and be well!
Mircea Kitsune
2020-06-02 01:39:47 +0000 UTCGet well soon mate, hope things go well for you. ;)
Aaron Neumann
2020-06-02 01:21:05 +0000 UTCGet well soon ♥️
Chase Morgan
2020-06-02 01:09:58 +0000 UTCbe healthy
Suckeychicken
2020-06-02 00:38:02 +0000 UTC