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Concepting Architectural Thumbnails - Michael Shinde - March 8th, 2020

Michael Shinde is joining us this month for some architectural thumbnail exploration!

Learn Michael's process for designing thumbnails based on real world reference and how he integrates his own design taste inside of them. After creating multiple facade variations, Michael heads over to blender for a rapid 3/4 block-out - which he then takes back into Photoshop to elaborate on the design and have a perspective interpretation of one of the thumbnails ready for review.

This session is great for anyone who wants to begin to venture outside of their comfort zone in a fun & approachable manner!

Pledge  by March 8th for access to this session + 30% off all previous tutorials!!
 

- The Foundation Team 

Concepting Architectural Thumbnails - Michael Shinde - March 8th, 2020

Comments

Hey Ranzani, Thanks for the feedback! We have a few sessions lined up for additional content - both relating and non relating to environment! Stay tuned for those announcements, and thanks again for your input!

Don't blame me, i like environments, and environments design 2d, 3d, all of it. But It seems they've became almost the only topic here. I don't mind see something different, maybe some anatomy lesson, or inking, or sketching a dynamic shot with action. Thank you for the great job!


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