After a week of testing V0.4 is ready for release one day early. Download links and release notes below.
A big thanks to Ryuke for helping with the play testing!
Walkthrough
https://workupload.com/file/qEHB3t4tYLV
Game Files (GDrive)
PC: https://drive.google.com/file/d/1a1r6EL8nMupL_Sw_JsIzKl-xIOeN3Twn/view?usp=sharing
Mac: https://drive.google.com/file/d/16rGKzwffmgSWbZRR3m4-gfVRbATeh0vX/view?usp=sharing
Mirror (Workupload)
PC: https://workupload.com/file/xhZBqvrWU7U
Mac: https://workupload.com/file/EukQ2PWZPtG
RELEASE NOTES V0.4 RC3
- Complete rework of GUI, with crafting system, full set of item icons, notifications
- Introduction of gifting system
- Rework of corruption arc (SLU) with added intermediate tasks
- Introduction of training room for corruption (SUB), cage mechanics
- Auto triggered dialogues/ chat in some scenes
- Overhaul of bathroom scenes
- Overhaul of Irith sprites (cleaner renders, different poses, ...)
- Introduction of new cutscenes
- Achievements system introduction
- Extension of dungeon with new levels / treasure room / boss rooms
- Portal room accessible / introduction of portal defense (will be minigame later)
- Guild story arc start and related game mechanics
- New premature endings (Illiana invades keep, guild catches up with MC, ...)
KNOWN ISSUES
- UX / Trigger for handjob favour in bathroom not intuitive (MC needs to wait for 10-30 sec and just watch Irith)
- UX / Gem color combination hints in portal room difficult to see (scattered gems)
DETAILED CHANGE LOG V0.4
V0.4 / CR-0075 / Gameplay / Adjustment to MC level progression
V0.4 / CR-0047 / GUI / Introduce visual inventory and notifications, create and render all missing icons
V0.4 / CR-0044 / Minigame / Dungeon Level 2 and Treasure Room Level 2
V0.4 / CR-0072 / Story / Thieves’ Guild debt payment pressure storyline
V0.4 / CR-0058 / Story / Establish Mysterious room (Portal room, renders, exposition, portal operation)
V0.4 / CR-0051 / Story / Framed picture Illiana, some dialogue with Irith on Illiana
V0.4 / CR-0043 / Story / Communicating with Queen Illiana (mirror, scenes, crystals)
V0.4 / CR-0060 / Gameplay / Irith auto-poses (activity sprite) sometimes during the day, if conditions are met
V0.4 / CR-0046 / GUI / Color-tagged item names in texts
V0.4 / CR-0061 / SW Design / Interactive menu, usable for dialogues
V0.4 / CR-0022 / Story / Expand chat dialogues with Irith, more scenario specific
V0.4 / CR-0042 / Story / First use of training room (with surprise) + 3D assets
V0.4 / CR-0082 / Gameplay / Additional quest item art and DB to improve story/training arc (Crystal, Books, Odd Fruit)
V0.4 / CR-0066 / SW Design / Rewrite location scheduling / override system
V0.4 / CR-0057 / Gameplay / Redo HJ / BJ path with extra tasks (conditions, gift, etc, see also CR-0041, CR-0064)
V0.4 / CR-0055 / Gameplay / Favor point bonus for glitter fragrances scales with value
V0.4 / CR-0054 / Gameplay / More predictable crafting (recipe book)
V0.4 / CR-0067 / Gameplay / FP money rewards scale proportionally (slightly nonlinear/quadratic)
V0.4 / CR-0064 / Bug / Avoid actor log spamming for repeat task completion
V0.4 / CR-0078 / Gameplay / Difficulty settings (normal/ easy) at start of game
V0.4 / CR-0056 / Bug / Re-descending lower level dungeons bumps MC to lvl 1 entrance
V0.4 / CR-0041 / Story / Night visits to Irith to advance HJ path
V0.4 / CR-0083 / Gameplay / All guardian slimes now have trapdoors & treasure rooms
V0.4 / CR-0065 / Gameplay / Introduce achievement system
V0.4 / CR-0050 / Gameplay / Ornate chests can yield glitter fragrances
V0.4 / CR-0064 / SW Design / Rewrite room search routines, update eligible locations
V0.4 / CR-0040 / Gameplay / Gift system with dialogue and rewards
V0.4 / CR-0048 / GUI / Crafting screen GUI overhaul
V0.4 / CR-0059 / GUI / Re-render out of focus Irith sprites (day, her bedroom, bathroom)
V0.4 / CR-0062 / Gameplay / Auto-triggered dialogues with Irith when hanging around in her room
V0.4 / CR-0070 / Gameplay / Add explicit ‘End of Content’ notifications in key SLU/SUB dialogues on popular request
V0.4 / CR-0075 / Gameplay / Adjustment to MC level progression
V0.4 / CR-0078 / Gameplay / Difficulty settings (normal/ easy) at start of game
V0.4 / CR-0082 / Gameplay / Additional quest item art and DB to improve story/training arc (Crystal, Books, Odd Fruit)
V0.4 / CR-0083 / Gameplay / All guardian slimes now have trapdoors & treasure rooms
V0.4 / CR-0056 / Bug / Re-descending lower level dungeons bumps MC to lvl 1 entrance
V0.4 / CR-0064 / Bug / Avoid actor log spamming for repeat task completion
V0.4 / CR-0099 / Bug / Toy quest item for pet training can not be found (at +40% trigger) when repairing training room
V0.4 / CR-0101 / Bug / Key error “Visit Training Room” when achievement “trained pet” is acquired
V0.4 / CR-0102 / Bug / Various typos in dialogue text
V0.4 / CR-0103 / Bug / Irith can be asked to visit unfinished training room in certain unusual game progress combinations