So here's the tutorial about the Pre-Pack I promised.
Some useful information for the people will follow this guide:
1- Most of the textures in RE Engine use extra details in the ATOS/ATOC mapping, that's why the upper was a little darker, and I only noticed this while making the thumbnail. It's not hard to extract the RGB channel from the ATOS/ATOC, which I did for the mod release.
So don't forget to check all the textures.
2- If you encounter problem by exporting the "pl01_000" collection, just move the mesh away and export it from there, idk why that happened to me, I will try to fix this in the next Pre-Pack update.
3- I explained this in the video, but I'll repeat it. When dealing with remake models, you need to reduce the polygon count. What makes the model very heavy is the hair, that hair is something else, don't hesitate to reduce it or replace it completely if you need to.
I think that's it.
https://www.patreon.com/posts/introducing-pre-101763847
kreedyk
2024-04-17 13:06:12 +0000 UTCHama King
2024-04-17 12:40:20 +0000 UTC