Oh So Hero! v0.12.001 (Performance Test Build)
Added 2019-10-20 07:31:24 +0000 UTCHere's a new Patron-only development build of Oh So Hero! Please keep it private!
NOTE: THIS IS JUST A PERFORMANCE ENHANCEMENT BUILD. NEW CONTENT IS SCHEDULED FOR ANOTHER BUILD AT THE END OF THE MONTH.
- 64-bit: https://www.dropbox.com/s/x94ki5astbhnf9v/oh-so-hero-v0.12.001-win64.zip?dl=1
- 32-bit: https://www.dropbox.com/s/etrqinnokmgmxjr/oh-so-hero-v0.12.001-win32.zip?dl=1
If you had trouble playing Oh So Hero in the past, please give this new version a try! Not only does this have the RAM fix we've put so much time into, but it also has a complete rewrite of the animation code, which includes some small fixes here and there. Please post in the #osh-bugs Discord channel if you encounter any new bugs!
In other news, we're still making progress on the swamp gator enemy, so look forward to that!

Thank you all for your patience! Ribbit~
Comments
no pressure but also want to play the updated version at the end of this month too
Chenyu Wen
2019-10-27 22:02:36 +0000 UTCExcellent! Hope you've enjoyed it thus far. =}
Ket Ralus
2019-10-27 14:54:15 +0000 UTCNot at this time. We'll be balancing the game as we go.
Ket Ralus
2019-10-27 14:53:49 +0000 UTCI second this question about gaterboi!
SSM93
2019-10-26 23:34:07 +0000 UTCSo... any chance we're getting the new build with the Gator by the end of the month~?
King Sombra
2019-10-26 22:26:34 +0000 UTCnow I can finally run this game, VR chat & Amorous all at the same time! (but seriously I can really run it now, I appreciate this)
Maski
2019-10-26 01:59:22 +0000 UTCAll my friends are telling me about Modern Warfare. I am over here like, "When is the next patch of Oh So Hero?"
SSM93
2019-10-25 20:06:14 +0000 UTCHi, are there any Cheat Code to recover HP? I know there are random healing items but just seem to be not enough?
Chenyu Wen
2019-10-25 18:43:17 +0000 UTCThanks for the kind words, everyone! Glad the game is now running better for you. =}
Ket Ralus
2019-10-21 10:45:18 +0000 UTCCombination of several things. In short, I moved to using asset bundles and custom animation code for efficient loading and execution of image sequences.
Ket Ralus
2019-10-21 10:30:40 +0000 UTCThey did say it was temporary. But I think they wanted to make sure they have solved the performance issues before changing back.
Kernog
2019-10-21 08:10:30 +0000 UTCfrom 5-7 GB memory use down to 300-400MB, impressive.
Luxordz
2019-10-20 22:15:10 +0000 UTCYou guys think its possible to go back to non-blurry, crisp af animations and still have ram usage fixed? Im not sure i remember correctly but didnt you say its a temporary fix?
Cruuga
2019-10-20 20:23:50 +0000 UTCA continuing show of improvement and consistency. Honestly glad I decided to become a patreon
Nemakalia
2019-10-20 20:12:28 +0000 UTCwow, this is a major improvement for RAM usage! Able to run the game with no issue now :3
Kelevra Bluepaw
2019-10-20 18:55:54 +0000 UTCNow, that's an EXTREME improvement. Now, the game uses as much RAM as it should be using. So, what was the issue to begin with? Just curious~
King Sombra
2019-10-20 16:12:16 +0000 UTCLet's go!!!!!
Boi
2019-10-20 15:32:54 +0000 UTCI didn't have RAM problems, but i'm really glad it helps other people who had issues ! gg guys ! 👏👍
Indigo
2019-10-20 15:10:19 +0000 UTCThat's what I call optimization, indeed. Loading times are now near instantaneous on my computer. Great job.
Kernog
2019-10-20 08:57:09 +0000 UTC