September status.
Added 2019-09-17 10:32:07 +0000 UTC The current patrician version has now a small (empty) first version of a village next to the Academy (still under construction). Other than that I have migrated the project to the newest unreal version (the most recent release is still running on the old version), I believe there is a small performance improvement and there is support for virtual textures which could lead to more interesting, better looking and higher performance environments, but it'll take some time to get that working. But before I work more on the environment the next thing and higher priority one will be getting morph targets for different body types and faces, this will be used to populate the academy and the village. Along with that I will also expose these morph targets in game so you can manipulate the characters in game with some sliders (Changing body types etc. will later in the game be done through potions and ointments).
Once the world is populated with all those women I’ll get around to do a performance optimization pass to figure out where I stand, currently large aspects of the character models and environment are barely optimized.
Current Patrician patrons: https://witch-dev.itch.io/alchemist-patrician/patreon-access
Patrician download key: https://witch-dev.itch.io/alchemist-patrician/
Plebeian and Eques patrons: https://witch-dev.itch.io/alchemist-plebeian/patreon-access
everyone else: https://witch-dev.itch.io/alchemist