Blender "enable new depsgraph"
Added 2018-07-11 14:03:16 +0000 UTCThis post is related to my public Alchemist Rig.
This option increases the granularity at which blender solves it's dependcies, this is especially relevant when it comes to Armatures because with this option dependencies can be solved at a bone level making a lot of multi skeleton setups unnecessary (Also it runs faster at least on my PC). Though it is somehow difficult to find an exact explanation on how to do this on the internet.
To put it simple to start Blender with the new dependency graph you have to start it with the option "--enable-new-depsgraph". If you don't know how to do that and are using Windows (if you use Linux you should know how to do it and if you are on a Mac I'm assuming that it's just super easy to do there) follow along:
First find your shortcut to blender if you have it in your start menu, use open file location:

Next right click on your shortcut and select properties:

Then add " --enable-new-depsgraph" at the end of Target:

That's it start blender through the shortcut and it will use the new dependecy graph.