XaiJu
xptz
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GiantessRun Remake v1.0 Alpha 1 - Getting close to final version

A quick gameplay of alpha version of v1.0 from a remake of my first endless running game, GiantessRun: https://xptz.itch.io/giantessrun, totally redone in Godot 4.5.1 (the latest game was made in Godot 3.2 up to 3.5)

This is a new test demo for:

The Story Mode idea was cancelled, to be reused in a sequel as standalone (as this requires waaaay more work). Goal: to have at least 3 levels, and a free DLC system for level packs before launching the game, and every patro can redeem their Itch.io code for free, like their did with the legacy version.

There are still a ton of work to do, but almost nothing is code-related:

  1. More collectables (like hearts and the ruby/diamond ones) and hazards (based on level design, during game development)

  2. the Level Select part (gonna port from the older codebase, right now it loads the first DLC, Callie)

  3. the levels itself with at least 3 characters (Callie/beach, Eileen/ice and Firera/fire); more levels would be delivered via server updates,

  4. testing the DLC system, in a way that someone could in the future upload the base game and every DLC like it was in a previous version

  5. The artworks and animation updates; every one will be redone for their most recent designs.

Mostly, massive manual labor than coding (I assume over 50 artworks in +2K resolution, 10 blocks of loopable platforms per level). Gonna be an herculean job, hehehe.

I'll keep you guys updated every week with Alpha 2, 3, 4... and of course you'll get faster updates in my Discord server: https://discord.gg/UHCD5E7Q

GiantessRun Remake v1.0 Alpha 1 - Getting close to final version

Comments

That looks great. Keep it up.

Louis J. Eugenio Jr.


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