Because of Milovana issues and hours in my day - Sadly this week comes with no significant Trials of the Succubi changes or improvements. This something I've tried to avoid and will NOT become the standard.
Come check out my thoughts here.
But I still feel like I had an incredibly productive week (even beyond any RenPy research). Come check it all out!
Fall of Haven π
Ver 0.7.6
It just so happens that this is another week with TONS of updates that I've been working on the last few months all hitting at the same time. It honestly seems surreal to put all this out in a single week!

π£ NEW Village Docks! A brand new area. There isn't much to do there yet but I did leave an exploit there that I'll only leave up this week. You simply have to go south once in the village to access it!

π§βπ€βπ§ NEW Villagers! I started with the standard villager types in an asset pack. However, the females didn't quite match the style so I tried my hand at reworking one of them with my pixel art "abilities". The village doesn't seem quite so lonely anymore with over a dozen variations already included!
Their AI needs lots of improvement and they won't do much before I get my dialog system working. The first mechanic planned is to affect the players exhibition stat that I'm still working on.

π§€ NEW Leather Undergarments! Male and female versions. Several chest sizes already included with the female one but these won't hold as much growth as some of the other garments historically have...
π NEW undergarments storage and wearing system! Finally a way to remove potentially unwanted underwear. However, I took this a step further to have a menu-less system to choose your favorites in your home.
Due to being my newest system, it is sure to not work perfectly well. I also haven't added functionality for all undergarments such as the darkness/corruption set. I also haven't drawn some of the current sprites so expect some placeholders.

πͺ NEW Body Hair Growth and ability to shave! For those who want to be full of fuz and everywhere in between we have options for you - Take a bath to both see the changes and adjust them!

π NEW Tentacle bindings added! Both with simple pixel art and 6 hand drawn variations to restrain your movement! I stayed up late to get these implemented but expect more "progression"π with them next week! (You may have seen enough hentai to know where this is headed...)
For now they will remove like other bindings but I want to make them more unique in time.
Music bug fixed and should play mostly fine now. So happy to get this one fixed, I delayed putting it out last week but burned out trying to chase this bug and gave up. (and here I am again losing sleep...)
Bathing will remove slimes that are stuck on you. (but hopefully not the living slimewear)
Changed how armor is tracked. I will be eventually moving everything over to the new system so that things will be more accurate and balance changes can be more quickly made.
Several village improvements.

Keystroke β¨οΈ
π All Level 1 Tier 3 rewards fixed - AGAIN!
QOL changes to Tier 3 rewards to require less clicks.
Fixed clicking on a locked reward from skipping a level.
God mode file increase doubled. Hopefully you will be nearly un-killable with that option now.

Keystroke β¨οΈ
π NEW Campsite Tier 3 Reward! That's one way to make new content using only the pictures you already have - I'm trying to keep them coming each week!
π ALL Sports rewards have been reworked and should show up now! I never noticed but the way the stadium marathon goes from encounter to another required me to make brand new code to give those rewards away. Be the first to see them!
π ALL Tier 3 rewards should now be accessible as options! Due to another oversight, it was brought to my attention that no one was gaining access to these rewards so I revamped the entry ramp.
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indyc
2025-08-25 13:37:20 +0000 UTCWerewindle
2025-08-25 12:32:06 +0000 UTCindyc
2025-08-25 00:48:59 +0000 UTCXP105
2025-08-24 23:51:07 +0000 UTC