School is out for the kiddos and it has had a greater impact on us than expected. Furthermore, the convention this weekend and Monday took away what would normally be working time. However, I hit the ground running as soon as I was back and I'm pushing through the limitations.
I was only thinking I could make 3 bonus Keystroke scenes this week but I squeezed out FIVE! This means every zone now has at least one experience reward! I will be building up the rest of the experience rewards from there but this is a big step for me to get Keystroke to the next level (literally).
In speaking of these roadblocks, I see many of them as only being temporary and I expect next week to be a return to form! Please be patient with me while I push through.
Due to the consultant having to take a break and core systems like movement, solid objects, and enemy behavior being in mid rebuild, I cannot make a playable Fall of Haven demo for the second week in a row.
I think I've remade nearly everything lost in the GitHub crash. I have been still working on the project and new content. While my work is a bit slower due to working around the efforts of someone else, things are still definitely moving forward!
I've decided that the best path forward in the short term is to make at least four Trials of the Succubi Chapters split chronologically. With the way that the tease is set up, each chapter will be more than 25% of the full size of 4.02 (The current limit for saving size). However, I expect it to be low enough to allow merging and an actual playable experience!
Renpy is still a possibility, but if I can knock out all chapters in 1 to 2 months, I found that the much better path forward in the short term. It also lets me jump back into new creation of scenes that will be fully playable the fastest.
Due to my time redoing the Trials of the Succubi Chapter 1 and setting organization for it, there will be no new TOTS content this week. I am fairly hopeful I can get Chapter I up and running by next Funday Friday though!

To put things into perspective, I've decided to go through every page alphabetically. This is yet another reminder of how absolutely massive TOTS really is because this screenshot are all the pages before you hit the first B page.
Furthermore, after hours of "chopping away" with my initial, pre-organization method, EOS cannot save until the file size is small enough again. A single power outage undid an afternoon of work which is why I want to organize and plan everything to be able to move far more swiftly when I'm ready and get around the saving limitation.
I am only about 30% done with this organization but I'm putting every spare minute into it!

Keystroke β¨οΈ

π New Hospital Heart Loss Scene moved from Gold! Isn't it great to have paramedics on site the moment you go a little too far? Get your passion revived as long as you play things right.

Keystroke β¨οΈ

π―οΈ NEW Spooky Town Experience Bonus! Once the lights go down the true terrors come out. Sometimes they come from the least expected places.

π NEW Library Experience Bonus! The literary minds have gathered. Honestly it doesn't look like there won't be that much reading going on.

βΊ NEW Campsite Experience Bonus! Somehow you've found yourself at a women's retreat. How long can you watch before you're noticed?

β NEW Police Station Experience Bonus! Anyone here a fan of MILF cops? You might soon be.

π¨ NEW Police Station Experience Bonus! Scope creep is back! I wondered how cool it would be to have variants depending on how much wanted you have. Well wonder no longer!
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indyc
2025-06-04 13:24:45 +0000 UTCWerewindle
2025-06-03 16:53:56 +0000 UTCindyc
2025-06-01 19:17:23 +0000 UTCName Last
2025-06-01 18:50:57 +0000 UTC