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Lore Post: Zalran Mines

Zalran Mines Feasibility Study – Ordered by Octavian the 3rd, King of Kavidan and the West

Current Ownership – Unknown, ruling by Council of Prophets required

Location – Two wheels north of Zalran, 297 wheels east of Kavidan

Report Status – Completed 628 D.C.

History – The establishment of the mines is unknown, and was the result of either dwarven work or another race. Earliest recorded human activity was the Kavidan operation in 462 D.C.

The mines achieved notability for its abundance of deep blue gemstones ranging from BB to AAA quality. The mines were operated by Kavidan between 462 and 491 D.C., after which they were ceded to Trellion as part of the “Black Truce.” Trellion operated the mines until 587 D.C. when operations were ceased as a result of the Hundred Years War and King Sirus’ assault on the Zalran Bridge.

Mine productivity remained steadily lucrative throughout its operation, with profits spiking during Trellion operation using indentured servitude. Access to Trellion records is limited, but the meager information available suggested that the capital was receiving gem shipments 1-2 times per month and gem profits funded the kingdom’s naval expansion during this time.

Local Surroundings – A small village was established shortly after mining began in 462 D.C., aptly named Zalran village. Scouting reports indicate that the village still stands, but the population has dwindled to a mere handful of residents. Even so, the village provides opportunity for restarting mining operations at significant cost reduction. Reports suggest that the current Mayor, Willem Dresden, is sympathetic to Kavidan and may even have Kavidan blood ties.

Additional Findings – Scouts found the mining base of operations to be in workable condition, but the mines themselves were infested. A brief incursion down to the 2nd level indicated monsters ranging from rats, bats to rock golems. Scouts believed even more dangerous threats may exist further in. Local informants indicated that there may be ancient ruins hidden somewhere in the mines, but scouts were unable to find any evidence of such. I found no historical evidence to suggest such ruins in my perusal of the royal library.

Final Recommendation – The study team concludes that restarting the mines would be both feasible and profitable. Our recommended strategy would be to enlist the local mayor’s cooperation and convince the local populace to shoulder the brunt of the burden in clearing the upper levels of the mines. Royal expenditures would include repairing the Zalran Bridge, minor repairs to the mining base of operation, building additional mining carts, and rounding up convicted criminals from the local jail for labor. The team believes a contingent of 8 soldiers would be sufficient to oversee the rebuilding effort, assuming local support was acquired.

Sudoh Lu’Kear

Royal Cartographer and Historian

Lore Post: Zalran Mines

Comments

I would like a bit more information on the unit of measurement "wheels". I first saw this on the signs outside Zalran, but it doesn't look like wheel rotations, is it the number of times a wheel needs to be fixed? Is there an origin story behind it?

Maniac

Oh YT if you can manage to make a November release I'll take it as my birthday gift <3

Furanky

Glad to hear your alive. Keep up the good figth ;)

Excellent replies! And I've taken notes on the ideas :-). Additionally, Brendan is spot on in that while Aylia's race was humbled, she still has a sense of superiority over other races. I tried to convey this a bit in the mine cart dialogue, when she was surprised another race could devise something so ingenious.

YummyTiger Gaming

Going slow. This last week has been incredibly busy at work. Had a client run into serious issues and have spent 12-14 hours a day getting things back up. Been a royal pain in the ass... Doubtful for October, but I'm not 100% giving up on it yet. At this point, my plan is to try and get 1 & 2 done by the end of the year. I've been meaning to post an extended update for about 4 days now, just have not had the time.

YummyTiger Gaming

It's really strange for him not to reply to something for this long. I wonder if something has happened this week?

thswherizat

Well she's been deeply humbled by her past, but while she's going to be quick to put aside a lot of her superiority based assumptions because of that, she's still likely to start with them before getting evidence their wrong because that's just how she's used to seeing the world.

Brendan O'Donnell

I dunno, the prologue seemed to make a point that Aylia had gotten over what superiority complex she may have had in the millennia she was stuck in that crystal. Mostly due to it being more her council/leaders making the choice of other-throwing the gods.

Solar Pants

Well her people did try to overthrow the gods, so she's definately going to have some persistent sense of superiority. But I'm thinking more along the lines that since it was a direct challenge to the gods, there was some really powerful magic used with really substantial and wide spread side effects. And if the Gods had to clean up the world afterward, they certainly could have seen it as an opportunity to make a few improvements here and there.

Brendan O'Donnell

Don't want to be need or greedy but I guess I am with asking you this but... hows it going? (are we doing to see a October release :P?)

I would actually like to know about goblins as a race. After all Aylia was initially perplexed that Bogwort was able to speak a recognizable language. Is this due to an evolution of the race? Dark/Light Magic? Intervention by some God? Or is she plain old casually racist? ^^

Flying Lizard

One of the creation of the world maybe, explaning the origins of every race, that would be nice, but I'm afraid it might be too long :c

Furanky

I'd like to know more about the war that caused the banishment of the elves, but I have a feeling that will become apparent through the game itself. What's Bogwort's history? Can we have a map of the known world? How about a list of Aylia's Likes and Dislikes (Goblins don't count as a dislike there!)? What's some of the story of other residents of the town, such as the inkeep, priest or dressmaker? I feel like the priest must have offended someone to get stuck in such a backwater...

thswherizat

Anyone got any requests for the next lore post? Something you'd like to know more about? An area, monster, event, etc.?

YummyTiger Gaming

Nice lore dump, I look forward to more. Also, I'm curious as to Sudoh Lu'Kear himself. Will we meet him in game?

InsaneBrain

nice job YT, It's nice to see that you are providing background lore to the game. I love the idea of being able to study the lore of places in the game as it adds more depth to the game itself and gives you an idea of what may (or may not) happen with the locations.

Who knows? Oh wait, I do :-)

YummyTiger Gaming

Thanks! One of the reasons I like to take a break and create these little lore posts is that it helps me flesh out the world as well. Don't worry, the sex is still the primary focus of the game. I'm not going to go rogue and try to make something too serious, but fleshing out the world is kind of fun. Plus, it will really set the stage of game events and for future titles.

YummyTiger Gaming

Well I've had the feature creep feeling on his game for a while now. That said I still very much believe in you and your vision for this game (even more after what you showed us). You are not asking for any $ yet, so take all the time you can/want/need before release. Best of luck and Keep up the good work Yummy =)

TheNetsrac

Feasibility. (Sorry, force of habit. Or red ink addiction, more likely.) Huzzah for news that the script bugs have been more or less slain! I owe that balduindrake guy a beer.

Damn YT, lore is really well done, for a moment actually felt like studying history... then I remembered real world history ain't as fun XD

Furanky

Interesting. Wonder when we'll be able to explore deeper into the mines? Chapter two?

Mizu

Well, intentionally dragging my feet does me little good as I'm not collecting pledges per month or anything. I won't lie, there are a lot of days when I finish working and just hang out with my family and play games. That is the benefit to a pledge-per-update model. If I want to relax and play games, I can. You're right on the desire for perfection. I've went a bit overboard with some of the features in this game. I look at the games on Dlsite that I enjoy and think, "Man, this is a good game and it only has half of the stuff I'm trying to cram into Aylia's Story." It kind of is what it is at this point. I've got my vision and my advice is to just enjoy many of the other games currently. Aylia's Story will get released someday, I promise.

YummyTiger Gaming

Speaking personally, I'm more willing to give you the benefit of the doubt when it comes to delays. You seem to be a bit more on the level than some other creators on Patreon whom I'm sure intentionally drag their feet. Still, I gotta say it was a bit disappointing when I got the email about your post and it was not just not the release but an indication of another delay. I appreciate the desire to cram as much content as possible into it but in the words of Voltair: "Perfect is the enemy of good."

Kladran

No date is set in stone at this point. I can only give vague attempts at a release until 1) I have all RPG Maker eventing finalized so I know exactly the number of CGs remaining (getting very close to this), and 2) I'm working on this full time (which will happen if I ever actually start releasing stuff). I've added a bunch of stuff that was not originally planned which has delayed things immensely. Yet, all the features are pretty much implemented at this point. With the help of Balduindrake, I think the last few major hiccups are solved--the biggest was assigning skills based on something other than levels.

YummyTiger Gaming

Later this week? I was still hoping for the end-of-september release, I hadn't heard that changed. Hopefully after October 3rd then! I got a LSAT test coming up and the LoL worlds to watch!

thswherizat

Just a little lore post while we wait. I know you guys are hoping for a game status update or the release, but I don't have much new to tell you right now aside from things are progressing. The one real exciting piece of news is that I think I've got a fully functioning H-battle done and working. I'll post a proper game status update later this week with more information. P.S. There are some little gameplay hints in this one. The mines should be an interesting place to explore.

YummyTiger Gaming


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