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Hyper Echelon - 13

We're down to the wire, scouring every nook and cranny of the game for issues before we submit a final build in a matter of days. There's a 2 week approval period after submission, so our deadline comes much sooner than the 11/11 release date.

It's been a busy week buttoning everything up. Fortunately, most of the issues we are finding are very minor, and the game is in great shape. It's more a matter of polishing and getting every little bell and whistle in game at this point. If we find any remaining issues after submission, the fix will come in a day one update, so is the state of modern games.

The video clip demonstrates Thexter's ability to break stunballs. Very handy in hyperspace levels, as stunballs shock all the other characters.

Also, check out our Steam page if you haven't in a while. I added a bunch of fun graphics and info to the description. https://store.steampowered.com/app/953330/Hyper_Echelon/

I'll give you a final update before release, and perhaps a post mortem sometime after release. Thank you so much for supporting me on this project over the years. 

Hyper Echelon - 13 Hyper Echelon - 13

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