XaiJu
Never Sink
Never Sink

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Upcoming update: Patchnotes

Hey guys.

This is still somewhat rough around the edges, but these are the current patchnotes for the update. Expect the update in 24-48 hours. This is a very large update and may be called 7.0. I'm excited to hear your feedback:

- The filter is now generated using a new tool, I've written over the past monthes (FilterPolishZ). This tool allows me to do some new things and to do a lot of old things way faster.

- Uniques have been auto-retiered. The unique tiering is now performed using FilterPolishZ and is way more powerful.

- The filter now hides a large list of unique items on uber+ strict. If you're running this strictness. It's HIGHLY recommended to update your filter regulary (good idea anyway) and double-check on filterblade. Please note that this list has been designed based on the Softcore League Economy.

- All Divination Cards have been auto-retiered. 

- The list of T5/hideable divination cards has been vastly expanded

- All Shaper/Elder bases have been auto-retiered (using FilterPolishZ).

- Augmentation Orbs have been moved up to the Transmutation/Blacksmith tiering

- The Transmutation/Blacksmith/Augmentation tier is now hidden on very strict (instead of uber strict)

- Portal Scrolls are now hidden on strict. This change is experimental. I'll reverse it, if the feedback will be very strict (pun intended)

- T1 rares no longer contain any large items (2x3/2x4) and are more exclusive in general. All items removed from T1 have been moved to T2.

- Non-Jewellery-T1 rares now mostly focus on boots/small shields/gloves/helmets.

- Small perandus coin stacks (<4) are now only hidden on S4+

- 5Link WEAPONS in the endgame no longer get any highlight on S2+ and above.

- 5Links ARMOURS in the endgame no longer produce sounds on S3+ and are disabled on S4+

- 29-30% quality natural drop items are no longer highlighter on very strict and no longer have priority over veiled and fractured drops.

- 5L and 6S highlight fractured/veiled items are now highlighted correctly.

- Non-Rare "Default" (non-shaper/elder/fractured...) crafting bases are now filtered in a more strict way.

- Rare/Non-Rare Default Crafting bases have more ES focus

- Lower Currencies stacks now have a special appearance.

- Architecture improvements


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