Video Export v1.9 Poll
Added 2025-12-15 11:33:22 +0000 UTCComments
Hey Hanmen, I finally got around to updating all my plugins, which I hadn't done for two years (I was still using GM 1.4.1). On my end, the export works well with GM 2.2.6 and VE 1.9.9 (I just had a problem at the beginning with Windows Defender blocking it for "using a driver by an unrecognized application", which meant the frames were recorded but immediately deleted, and FFmpeg wouldn't launch. The problem was solved by adding the HS2 folder as an exception and restarting the PC. I'm leaving this tip here in case others have this issue.) However, I have another problem that I haven't been able to solve. When I record in CTAA standard (with "Enable supersampling" checked), the skin shaders of the characters (head and body, male and female) appear bright red on the very first frame. After several tests, this only happens with "enable supersampling" checked. If I remove the shaders, the skin appears normally on the characters, and the same is true if I disable "enable supersampling" or if I switch to SMAA with 4x supersampling. in Screenshot Manager. Any idea what's causing this? Edit: After tweaking the settings and post-processing parameters to get a similar result to what I had before, the glitch now occurs on the first frame of the prewarm and no longer on the first captured frame. So the problem is "fixed" since it no longer affects the final video, even though I don't know what caused it. Thank you for your incredible work on this mod ❤️.
AtemX
2026-01-10 13:39:17 +0000 UTCfucking discord fuvckrf
second the
2026-01-10 08:32:05 +0000 UTCBlack screen is normal, 2.2.2 version not support FSR3/CTAA.
Hanmen
2025-12-29 07:02:05 +0000 UTCWhen using version 2.2.2, I could record with SMAA anti-aliasing and everything worked fine. With version 2.2.6, even though FSR works and recording functions normally, the screen remains black (regardless of the anti-aliasing setting, even if it’s turned off). I need to manually activate something during recording. Is there a way to make it work like before? Otherwise, I’ll have to continue using version 2.2.2 (already using Video Export 1.9.9).
Shdaow
2025-12-29 04:56:57 +0000 UTCHm Illusion Soft discord in the ai-hs2-mod-sharing VideoExport thread. you can use search function 'VideoExport'
Hanmen
2025-12-18 12:45:54 +0000 UTCI've just tested and it works. You need to use tool - ScreenshotManager in VE. And CTAA Supersampling checkbox. Then select CTAA- Standard in the game. Then it will render in CINA ULTRA. Check the Picture for other settings.
Hanmen
2025-12-17 15:37:13 +0000 UTCI configured everything as shown in the screenshots and tried exporting a video with Anti-Aliasing set to CCTA and Super Sampling set to CINA_ULTRA. However, the resulting video still uses STANDARD. After the render finished, I checked the settings again and noticed that CCTA had been automatically reset back to STANDARD, even though I did not change it myself. I also tried enabling the "Enable Supersampling" checkbox, but it didn't make any noticeable difference. With the older v1.8, at least I was able to export videos using CINA_ULTRA supersampling when using the Win32 screenshot method.
H L
2025-12-16 11:41:00 +0000 UTCNeed a third option for Don't know how to correctly use.
Lupe Lopez
2025-12-16 00:24:52 +0000 UTCIt wasn't working at first for me, until I saw the error that the video height has to be divisible by 2. Once I adjusted that it worked fine. It's odd that the whole screen goes black as it records, but the video comes out fine.
Saul Goodman
2025-12-15 23:05:23 +0000 UTCGiving a whirl now to see, though looks like when I try and access that discord thread I get the message "No text channels". Do I need to be added to this discord?
Mr Pletz
2025-12-15 20:40:27 +0000 UTC