Alright Squad, we got a FULL month ahead of us. I decided there really was no way to "completely" teach anyone to make a full game without at least a basic understanding of menu's, GUI, and UI. A small menu is often the main difference between a sandbox and a full game. So, this month we're going to hit that as hard as we can, as fast as we can -
Immediately afterwards in order to prepare for the Animation Programming, we will finish the Male Macrophage character for the community. This will ensure programmers who don't create their own 3D characters can still follow along with the rest of us.
We'll have some more polls voting on what animations we want to give to the community and include in our character as we approach the end of this month. This will be the first Official COMPLETED Community character, and this one will come fully rigged, weight painted, shape keyed, and animated completely free of charge!
Alright here we go-!