XaiJu
bagoolworks
bagoolworks

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(11/27/2020) Extended Repeated Scenes

Hello again everyone, I hope you had a good Thanks-(or spanks)-giving. 

I have an update on something I didn't plan on doing more work on, but sort of felt inspired to do after reading some old feedback. I ended up greatly extending the repeated spanking scene system that will be in place past what I originally planned. In a way it's a combination of my original plans and how I did some scenes back in a prior version. 

The scenes will involve the player asking a certain character which can give repeated spankings. There will be at least one character like this in every major settlement, but rarely more than 1 or 2. In Tungsten this character will be Celine, who I'm sure surprises nobody. You'll then be able to choose the severity of the spanking or let them randomly decide it, same as the player/npc scenes. Now in addition, you'll be able to choose the implement they will use or let them give the spanking normally as they would, which depends on the character. I'm hoping this gives a good amount of replayability and room for experimenting with players. So if you get a new implement or clothing item you want to see visuals for, you'll always have a spanking that can be initialized without needing to exploit save files.

The downside is that it's a pretty time consuming system. A good amount of time was spent creating the system in the first place, but adding all of the dialogue and variations is time consuming as well, that's why it'll be limited to only a few characters. Hope you all can understand.

Stay tuned for what updates I have in store next!

P.S. I've noticed a good amount of new patrons lately, I'm trending at a new patron almost every day the last 2 weeks. Thank you to all the newcomers, I'll try not to disappoint!

Comments

Tell me about it. I was just looking for a ballpark idea anyway. "Soon" (tm) is just to nebulous and frustrating when it comes to game releases lol

SoreBottomArt

I don't want to call anything too early. If my schedule and productivity stay constant, maybe the second week of December. It's hard to work on the game after a full day of work though.

Bagool

When can we look forward to a Release?

SoreBottomArt


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