XaiJu
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Besieged Battlements 48x36

Hey all!

Back again with a part 2 of the previous map! Keen to get your thoughts if this sort of connectivity is something that is useful on your table for larger story telling, so feel free to shout out your thoughts!


COPPER FILE LIST

SILVER FILE LIST


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As the bolder impacts onto the wall, crumpling the slabs of rock next to the ballista into rough hewn slabs and sending fragments of stone raining down into the gathered defenders below. Though their numbers had been reduced significantly through the course of this siege the air of resolve to resist was as strong as ever.

The word on the street of the town was of an imminent final assault, the defenders shift in discomfort as the dust rained down from another impact nearby. So far the walls continued to hold strong, but soon it will be time to mount them en-masse once more for victory or a valiant defeat.

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Besieged Battlements 48x36 Besieged Battlements 48x36 Besieged Battlements 48x36 Besieged Battlements 48x36 Besieged Battlements 48x36 Besieged Battlements 48x36 Besieged Battlements 48x36 Besieged Battlements 48x36 Besieged Battlements 48x36 Besieged Battlements 48x36 Besieged Battlements 48x36

Comments

Wow!!! How awesome to have maps for both sides of the seige! :D

Theala Sildorian

Interconnected maps are HUGELY helpful for my games. I often run big scenarios and campaign chapters that run across many "screens". That leaves me cobbling together an assortment of sourced/purchased maps and ones I create on my own and trying to create some sense of uniformity. So stuff like this is really appreciated.

Adron Buske


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