XaiJu
MedioTing
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周報告(五)Weekly Report(5)


這個星期開始把手頭上可用的資源及已經進行了好幾個月的文本,慢慢堆砌進引擎中

和預想中差不多,更多實際執行的問題,以及各種演出的問題


把UI更新了一次,進行了不小調整,統一各種做法,整體來說是又一個忙碌的星期


Wizl的NTRCG得到了100次以上收藏,是在下第四次破百收藏的分享,由於原創的環境不友善,我已經非常滿足


pixiv追隨者剛剛在我進行這份文本時超過1000,看著畫面上的 [1K] ,有點感觸,經營差不多兩年了,終於有個算是好看的數字?值得我放假半天吃好一點?WWW


也沒有太多事可以詳細說明,把CG畫一畫,NPC一堆更新,又是過百張的BG生成和挑選,敵人的形象以及把這幾個月的文本轉化為系統


有信心可以在12月31日做出一個小小的 形式上的測試版本 ,不一定有H的功能(或者有?)

而已經預計12月31日之後會一直更新到二月中才會恢復到一般的製作速度,既是期待東西出來後的感覺,也有很強烈很強烈的對自己做的遊戲的質疑

和我平日畫畫一樣,永遠會覺得自己畫出來的東西非常一般,會疑問 "憑甚麼要別人來看我畫原創作品?"

同樣,我這個月也一直質疑自己

"你的遊戲有甚麼特別要別人來玩?"


我知道,我的作品和遊戲事實上是有其獨一無二的部份...只是,這種自我質疑的問題出現時,總是在我自信最低的時候,這種時候總會自動同意這些負面想法


人真的很脆弱呢...


為了把這樣的我擊敗,我還要再努力一點...



This week, I began to slowly pile up the resources available at hand and the texts that have been in progress for several months into the engine.


Almost as expected, more practical implementation issues, and various performance issues.


The UI was updated once, a lot of adjustments were made, and various practices were unified. Overall, it was another busy week.


Wizl's NTRCG has received more than 100 favorites, and it is the fourth sharing of over 100 favorites in the following works. Since the current environment for original works is not friendly, I am already very satisfied.


The number of pixiv followers just exceeded 1000 when I was writing this text. Looking at the [1K] on the screen, I was a little touched. It has been in business for almost two years, and finally there is a good number? Worth my half-day vacation to eat better? WWW


There are not many things that can be explained in detail, such as drawing a picture of CG, updating a bunch of NPCs, generating and selecting hundreds of BGs, the image of the enemy, and converting the text of these months into a system.


I am confident that a small formal test version can be made on December 31st, which does not necessarily have the function of H (or has?)


It is expected that after December 31, it will be updated until mid-February before returning to the normal production speed.


It is not only the feeling of looking forward to the production of the work, but also the very strong doubts about the games I made.


Like my usual paintings, I will always feel that the things I draw are very ordinary, and I will ask "why should others see my original works?"


Likewise, I've been questioning myself this month.


"What's so special about your game that other people should play it?"


I know that my work and games are actually unique in their own way...it's just that when this self-doubt comes up, it's always when my self-confidence is at its lowest, and that's when I automatically agree with these negative thoughts .


People are really fragile...


In order to defeat such negativity, I have to work harder...

周報告(五)Weekly Report(5) 周報告(五)Weekly Report(5) 周報告(五)Weekly Report(5) 周報告(五)Weekly Report(5) 周報告(五)Weekly Report(5) 周報告(五)Weekly Report(5) 周報告(五)Weekly Report(5) 周報告(五)Weekly Report(5) 周報告(五)Weekly Report(5) 周報告(五)Weekly Report(5) 周報告(五)Weekly Report(5) 周報告(五)Weekly Report(5)

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