XaiJu
darknessfallsmod
darknessfallsmod

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V4.1.1-DEV-B5 Alt Links Access!

The last build everyone got, was B2. Been quite a few fixes and tweaks since then, so I'm including all the patch notes for every build since B2.

Based on internal testing, this should be save compatible. Obviously, dev build, may have bugs, etc. :)

V4.1.1-DEV-B3
- Added Demon Lord.
- Added Succubus Matriarch and Incubus Patriarch.
- Added Empowered Demons.
- Added new model for Incubus so he looks more "human".
- Old Incubus model repurposed as "Empowered Demonic Behemoth".
- Succubus Matriarch summons Demons (Not EMPOWERED Demons) every 60 seconds (time and amount can be adjusted based on feedback).
- Fixed Succubus flying animation as I forgot to set it to loop so it only played once.
- Fixed the Succubus looking the wrong way.
- Removed Elevators from recipes  since they're busted anyways.
- Fixed unlockedby on Tailoring Workbench.
- Repairable vehicles, if damaged by a zombie or survivor, can now be fixed with appropriate materials (forged iron/forged steel) so they can then be "repaired" into a working vehicle.

V4.1.1-DEV-B4
- Infinite stamina while on a bicycle and under the effects of heat/cold should now be fixed.
- Added Mutated Broodmother Spider.
- Mutated Spider is now smaller.
- Smaller mutated spider no longer spawns on horde nights. The broodmother does instead.
- Performed quick and dirty edit on bloodmoon, wandering horde and scout groups so empowered demons now spawn at GS600+.
- Demon Lord spawns at GS800+.
- Mushrooms should now still be mushrooms when fertalized.
- Potatos should now be able to accept fertalizer.
- All the tech syringes should now stack to 5.
- Changed Yucca Smoothie to help vs heat instead of cold as that makes more sense.
- Changed Orange Tea so it SHOULD show up in the drinks section because people keep bitching about it.
- Increased the "new mother" buff duration so animals shouldn't repopulate the earth, especially in multiplayer.
- Titanium Bolts/Arrows reduced armor but did not state this on the UI. This has been fixed.
- Increased armor penetration of Titanium Bolts/Arrows to 30% instead of 20%.
- Lowered the physical resistance granted by Fortbites and Grandpa's Moonshine as stacking them, painkillers and pain tolerance allowed the player to go WAY over 100% damage resistance.

V4.1.1-DEV-B5
- Living Off The Land now increases attack speed of the hoe and reduces stamina usage by 5%/lvl.
- Slightly increased the XP required to level Athletics and Mining action skills.
- Legendary weapons now state in their description that they disable demonic regeneration (let me know if I missed any).
- Flaming Arrows/Bolts now work like molotovs.
- Added Pulse Arrows/Pulse Bolts for bow users. Work like pulse grenades except you can fire them.
- Fixed some reported localization issues, mostly with loading tips.
- Slightly reduced size of both demonic behemoths so they fit through doors and crap better.

Link: https://drive.google.com/file/d/1YkQ52w1Ys-96Sr37iCe47qUxbwHMfDei/view?usp=sharing

Comments

It's actually supposed to show on the map. It's set in the blocks. HOWEVER, I do have an idea...

Never mind about the request I just hadn't opened up enough of the wasteland there wasn't any where I was exploring. Thanks!

Great Job! Having so much fun and I'm only on day 66. Two quick things, The new pick lock feature is not mapped to the controller. The second is a request, which I hate to ask with all the hard work you've been putting in but I've spent 3 game days and so many hours trying to find resources in wasteland. After so much action and such a high intensity experience this endless digging is tough and it would be so great to have colors (please not grey) as we do elsewhere. I know that there are but I don't think it works the same as in the rest of the map I drove all over and would surface dig but found nothing. It would be very helpful. Thanks again for the fun!

Thanks

Has to be 20.6 stable. Or at least that's what i've tested on

Im really new to loading the mod myself since I used to use the 7D2D loader. Will this work with the experimental or does it have to be 20.6 stable


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