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Zombie Exodus: Safe Haven General Poll

I have introduced a few different styles of zombies throughout the ZE Universe from the quick moving ones (resembling Left 4 Dead's or 28 Days Later's style) to slow ones (like The Walking Dead). I've introduced ones that are hard to kill and ones that barely move (the gray skinned zombies). In this poll, I would like your vote on the types of zombies you enjoy.

Since I am going to be doing a time jump at some point in Part 4, I thought this may be an opportunity to introduce different styles of zombies, so that's the reason I'm asking this question now.

Choose all of the options you would like for zombies you'd like to see.

Comments

I largely agree with Jylan and Josh above. I think both their comments are on the right track and insightful. To give my own input: I feel like the vast majority of the zombies should be the slow moving zombies, around 65-70% in Part 3, generally rising in number over time. The fast moving zombies would be the fresh zombies or even people that were more athletic in life and they should deteriorate over time causing them to be slow moving, so around 15-20% in Part 3, generally lowering in number over time. Gray-skinned zombies should be around after a much longer period of time in general or if they are in a special circumstance of isolation, so around 10% in Part 3, generally rising in number over time. Zombies with mutant powers should only be around in special circumstances unless they escape from a special place, and unless there is extraordinary circumstances (or experimentation by our MC or other scientists) they should not rise in number, so around 5% in Part 3, their numbers fluctuate over time but generally go down as they die. Intelligent zombies that communicate should not be in Part 3 yet if they ever enter the story at all. I'm a little conflicted on this but lean on them never being a thing imo. They should only come into play a good bit further into the apocalypse either by extraordinary circumstance or by experimentation, and should only be a few of them. As in, like 10 tops. They should also be predators still, just not mindless ones. More tactful. And their communication should be limited when communicating to each other and humans, but still there nevertheless. They are so few in number - if they exist at all - that they are not worth a percentage, and their numbers would fluctuate over time but stay low. I am not for hybrids at all. There could also be animal zombies or something along those lines. I think this may be a thing already but something that is further explored in the future. I will say, this should be a small portion even at the height of the zombie animal numbers. So like 5% in Part 3 and 10% tops later on. This is all animals put together. I feel like this could be overpowered if not kept in check from a writing perspective so there is that to consider.

Lane Mitchell

I would like to see the characters' reactions to encountering, on occasion, smarter zombies..."brains", "alphas", "hunters" whatever name you/they'd come up with. I wouldn't think of them as "human smart" but maybe more dexterous, calculating, hunters. Like smart animal predators. They have a sense of self preservation, risk/reward. They can understand some things as threats like maybe they can learn that guns/gunshots can hurt them but don't necessarily grasp the fact that they can hurt them from an extended range. They can try to work through problems and obstacles like maybe when a car door is shut, instead of just bashing their face into the glass, one eventually learns to pull on the door handle. Maybe they can coordinate simple, instinctual pack hunting or ambush tactics with other "hunters". The characters could eventually start encountering small packs of them to deal with...would be a hopeless feeling the first time the characters encountered a distraction feighnt and ambush from a pack. This unique virus trait would only present in a small % of the infected population so these encounters would be somewhat rare but vicious and terrifying. I think it'd be interesting to have research to discover that a unique biological trait some victims possess in life trigger the mutation in the infection of these people. Maybe a blood type. O- is approx 13% of the pop, B+ = 8%, AB+ = 2%, etc. Just depends on how many of these "alphas" you'd want.

Josh


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