XaiJu
EnroShiva
EnroShiva

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August Devlog 2

It's almost the end of August, so I thought I'd share some of the pieces I've been working on. It feels a bit silly to color all these temporary sketches, but it helps me feel out the composition and get the character designs locked in before THE GREAT INKENING.

The writing has been coming along great too! There's only one scene left to write for the demo, then it's only a matter of finishing the visual assets. Technically the game is playable now, but there's still a lot of placeholders. I want to clean it up, add some more quality-of-life features, and devlop better UI before fully sharing it. Every time I finish a piece, it feels like the game is that much closer to being demoed!

Next month will be very similar to this one. I'll work on a couple more sprites and backgrounds, but mostly focus on action splashes like the ones in this post. My big focus these next few days will be tightening up the map screen, which should make everything feel a lot smoother.

August Devlog 2 August Devlog 2 August Devlog 2 August Devlog 2

Comments

Thank you for the wonderful note! I've been having a lot of fun going through and updating the character designs.

Oz

It's neat to see your art style, versus the one that started it. I'm glad you're drawing mire differences with your canine characters. It was funny seeing Stella and the witch together. Almost like a palette swap

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