Significant updates to base model
Adjustments made to face and hair.
Shader for teeth and gums have been brightened.
Eevee shader for skin and hair has been adjusted to better match the Cycles shaders.
Added Sexy Maid outfit
Heels will likely be added to this outfit later.
The bow on the apron is pretty buggy. I'll have to fix it in a future update.
Updated Bunny Girl outfit
Adjustments have been made to the chest area to better conform around the breasts.
Added a Stockings variant to the Pantyhose to use if clipping becomes a problem when posing the character in this outfit.
Updated Casual Outfit
Added back the buttons that were missing from the shorts.
Added Daz Facial Expression sliders in the "Morphs" tab of the MustardUI menu
Power is finally entering the final stages of development. All that's left is just some small, but very tedious, changes that need to be made and it should be ready for Public Release. This update should have been out like a week ago, but I got hit with a pretty bad stomach virus that took me out of commission for a bit.
My current plan is to release Makima v1.2, Power v1.0 and Kobeni v1.0 at the same time for free once they are all ready. I also intend to start posting my art to social media around this time because, as I mentioned before, a big part of my focus this year will be on growing my online presence so that I can continue producing content long into the future.
Thank you for your patience! ❤