here's the first part for a tutorial for a little fluid sim project.
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would you in general be interested in tutorials that use more GLSL?
I've tried to stay away from it because it is pretty niche - and also I've kinda sucked at it.
But lately, due to some projects that required it, and sheer force of will, I've been writing a lot of shader-code and have really started enjoying it. It can be a lot more versatile, concise, and performant than TOPs. and as I said - actually fun.
I try to only share projects that I myself find interesting - but i also want to double check that this is something you would find interesting?
cheers and much love
//s
Braidon Hobzek
2025-05-01 11:03:51 +0000 UTCJoki
2025-04-29 19:16:51 +0000 UTC