XaiJu
hardlife
hardlife

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Patreon March Edition

We are changing how the save station works , from here on out we will have

Skill - 1 have a QTY of 3 Saves with a 20-30 second time out inbetween.

Skill - 2 have a QTY of 2 Saves with a 20-30 second timeout inbetween and 5 HEV power required to save.

Skill - 3 have a QTY of 1 Single save with no timeout needed and 10 HEV power to save.

Adjustments made to default AI to allow Monster_Barney not to be stuck during thinking of shooting.

Zombies are now a little more intense (not sure why this is but it seems the AI changes have them thinking a little clearer.)

Slightly widened glowstick range

Hard_1a1 crowbar adjustment so players can clearly pickup the crowbar even if unintentional.

Assassin Laser changes where the laser is now significantly better included dots that fury wanted removed beforehand. I just haven't yet... You'll see what i mean when you try it...

Monster_Houndeye Fixes - no more super houndeye event where it super kills you. There is no other way to describe this bug other than super-sonic-wave is removed. Houndeyes also do some camera kicking in order for you to realize they are much more deadly than just little pups running around.

Added a "noroam" keyvalue to the monsters so they prevent random roaming throughout the map.

SqueakNest now sticks in air and can be assigned by target. The closer you get to one it now lights up in a "warning"

Tripmine now has a inbetween white laser that makes things look a little better and brighter for the player to avoid.

Turret laser detectors are now fixed and work without issue.

Password for this March Patreon Edition is "checkpointwav"

Patreon March Edition Patreon March Edition

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