ENENRA Builds 2.8 Update info!
Added 2024-09-17 09:43:44 +0000 UTCHey everyone thank you for your patience! I have been working on the next build of the demo, fixing bugs and adding more features!
To stay updated make sure to join the discord where I am adding the change log as it is fixed!
Check out the change log so far here:
ENENRA BUILD Version 2.8 UPCOMING, CURRENTLY BEING WORKED ON
Shifted to 360 degree input checks for Free flow on controller (Was previously using 8 way movement causing odd moments to miss) Keyboard continues using 8 way movement checks.
Addition of Fury variation for hand to hand, Blademaster now owns Manifold Edge and Strand Blade, Tempest now owns Thunder clap and Ballistic cutter (2 variations per stance)
Ability to purchase weapon / stance variations
Shards are now displayed on message pop up boxes when required
Adjusted Izuna drop to have new system and camera animation.
New executions for new stance variations.
Adjusted physical sound SFX, was too repetitive and was not using SFX master class.
Various bug fixes from the build bugs.
Swapped out all enemy models in chapter 01 with Grunts to reflect the story and removed name plate introductions. New vignette VFX for main menu.
Additional weapon stinger attacks
Fixed YES / NO positions in menus
Moved skipping cutscenes / return to ship from tutorial to main pause menu
Spawned enemies now have a delay before they can attack, previously attacking AS they spawned which was unfair
Fixed Sword remaining visible after Kumichu grapple
Swapped out all enemy models in chapter 01 with Grunts to reflect the story and removed name plate introductions.
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