XaiJu
Jeroenimo
Jeroenimo

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Changelog for the past few weeks:

Updates to the mod (the unreleased development version) in the past weeks:

Starfields are now less bright, missile particles have been decreased in size and the Annihilator now now longer spawns green bone meshes once hardpoints are destroyed.

There are now 2 menu battles, one Empire vs Rebellion, one Empire vs Consortium.

Keldabe battleship now has a shield mesh.

Valiant cruiser no longer spawns wrong deathclone, now disappears into large explosion.

Diamond Boron missile damage radius has been reduced to 450 from 600.

Death Star model and texture completed.

The Death Star comes equiped with 2 ISDs for 0 population points. And a massive fucking superlaser. 

All snubfighter craft and snubfighter based projectiles have been scaled down and slowed down 50%, to their canon sizes. They used to be sized up to double their size for visibility.

Best decision I've made in a long time. Well, in 3 days, the Death Star was pretty awesome too.

Camera pan now panned down further from 50 degrees to 30 degrees. I'm not sure how much closer to a movie experience I can get the game, short of epic textures and models at this point.

Zann Consortium renamed to Criminal Underworld. 

Profundity is rigged and has a new death clone.

Vengeance now has better windows texture.

New flagship for Tyber, the Centurion Battlecruiser.

Comments

I am so hyped for next official update

Bumblebeepotato


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