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oakfells
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Cards of Gluttony Dev Log #24 [27/07/2025]

It's time for another development log! Apologies for the slight delay everybody, I've been a bit behind schedule with this one, so I was busy finishing up some last bits I wanted to show off in the log.

We got quite a bit of art to go through, so let's get right into it!

Tattoos!

In the previous log, I showed off the teaser character sneakily added into the Model Viewer during the update and revealed that they are the tattoo artist that will soon be added to the game alongside tattoo customization for the player avatar. Now's the time to finally show off some tattoo designs!

Here is a collection of the ones I've done so far, laid over the lightest and darkest skin tone, to make sure it reads properly on both. It works... well enough, but I can't help but feel like it's just a tad bit muddled on the darker skin tone.

Both of the examples you see above are comprised out of multiple separate tattoo pieces - each of the arms, sometimes separated into shoulder and forearm, chest and stomach. The idea is that you'll be able to mix and match them similar to how the facial hair system works!

Obviously I couldn't resist at least one corny/on the nose design, but for the most part, I stuck to abstract and geometric shapes so far. If there are any tattoo ideas you think would make a great fit for the game, feel free to pop them in the comments!

There's one thing that needs to be addressed here though... and that's the fact that all these neat tattoo designs are going to get covered by most of the clothes currently in the game!

And so to amend that, I got down to making some clothes that... ahem, show a bit more skin.

I want to avoid a situation where the game is filled with explicitly horny/half-naked clothing options - not to say that there won't be any in the future - but for now I'm largely focused on adding clothes that one could reasonably put on and walk around in public without having anyone bat an eye.

It's been a long time coming for a small-sized tank top after only having had Gordon's oversized one for quite a while. And aside from that, I also got around to making a short-sleeved shirt - the sprites of which I was thankfully able to derive in part from the existing long-sleeved shirt to lessen the workload of the dozens of sprites a bit.

Perhaps it's because I'm in quite the summer mood due to the current heat and time of year, but it was hard not to feel like adding a floral/Hawaiian pattern to the shirt, especially with the beach vibe and whatnot from the lack of a t-shirt underneath.

... and what kind of psychopath would wear long pants with an outfit like that? So I of course went on to make the sprites for some shorts as well.

But there's more..!

Another thing I mentioned in the previous log was that it's hard to think about tattoos without also bringing up piercings. Here's what we got so far:

The piercings turned out to be slightly more work than it seemed on paper due to the fact that the face is customizable with slightly different facial features - meaning I had to adjust the nose ring for every nose type, as well as create a unique eyebrow piercing sprite for each of the eyebrow expressions.

And so, for now, we just have three different sizes of nose rings, and a single type of eyebrow piercing.

And, of course, we can't just have the poor tattoo artist run the entire business on his own, and so I decided he needed to have an employee there with him, who'll be in charge of the piercings!

Every now and then, It's fun to take a break from drawing men for me to thirst over, and get in some practice drawing women as well. And CoG sure as hell could use a few more female characters!

And what of the story?

For the story teaser in this month's log, I will simply leave you with this image and nothing more:

Card of the Month!

And to cap things off, today's card of the month is yet again a card from the How the times change series that didn't end up making it anywhere in the update:

Career Change

Opponent loses all their Fit, but you gain +1 Inevitable Wgt for every 2 lost (max. 8)

From fitness buff to foodie.

Unlike all of the other cards in this series, this one uses a mashup of two different illustrations from the story.

You might be able to tell from the values that this card is still untested and the numbers on it are quite tentative, so you can expect them to change by the time you actually see them in-game!

And that brings us to the end

I don't have anything witty or important to say at the end here this time, so... as always, thank you for reading and supporting the project!

Comments

I finally played the latest version. A plus cant wait for the next update

Bug boy

Nipple piercings are definitely planned, probably even the main reason why I decided to add piercings in the first place!

Oak Fells

Loving the coming customization options! Any chance there will be body jewelry like nipple piercings?

TheBoldCharr

Great update, the Tattos look really good, I think a good Simpsons style doughnut wouldn't go amiss as a tattoo design. If your doing more clothes An interesting idea might be to have different clothes react differently to when you get really big!

Turmeric Watercress


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