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ANTI Breakdown partG (VIDEO TUTORIAL)

And before jumping back to heavy duties tomorrow, let's talk about the flower field shot and how I used both Cinema4D and Houdini to overcome (again) c4d's limitations when working with splines.

We do not have to master Houdini as art directors/designers. It is sufficient to understand basics in my opinion though, cause it really saves the day in so many occasions.

Cheers,
T.

ANTI Breakdown partG (VIDEO TUTORIAL)

Comments

yeah haha its hidden in the scene nodes! With 1-2 latest c4d versions with shift+c you can search on nodes too. With previous versions you have to do it manually

Thanos Kagkalos

Dumb question. How do you add a segment? Can't find it anywhere

Christian Davies

That would be amazing!

Luke

Yeap sorry for that haha its always my intention to do houdini stuff and then client work piles up and this stays on the back seat. But I will do vellum grain tutorials soon!

Thanos Kagkalos

Ah ok, in the intro in part A you said you were going to show us in houdini

Luke

hey I think i never broke that down as it was in Houdini

Thanos Kagkalos

Which part shows the Hand in the Sand tutorial? I can't find it

Luke

ahhh yes was just going to reply to say got to that part! Thanks man

Joshua

You can use either this mountain as a falloff for your group or use for each loop for the lines (see end of the tutorial)

Thanos Kagkalos

I guess maybe just deform the grid after the fact instead ?

Joshua

Thanks for this breakdown, what if you points are scattered on a mountain and you want to select the root point of the line? Do you know how you would achieve this? Thanks!

Joshua

check latest post, I uploaded all of them so far

Thanos Kagkalos

and how and where to download them

suzuy

Hi, are the drafts of these lessons available for download?

suzuy

Thank you for your quick answer. Looking forward to the next tuts. :) πŸ™Œ

Johnny Kangasniemi

haha thanks bud! soon!

Thanos Kagkalos

The excitement about C4D at 1:24 just killed me;-)

markusgonser

thanks!! more coming :)

Thanos Kagkalos

I personally love the houdini stuff you are doing! Thanks!

Brandon Smith

Will defo try haha, we all know how that ends lol

Thanos Kagkalos

yes buddy, keep that houdini momentum going :)

Nejc Polovsak

I brought the splines as Alembic and continued in C4D. I will show everything on the next tut. In general though, if i need the spline attributes i render in Houdini. Same with grains, I will showcase these on next tuts, as c4d is not capable of reading many attributes coming out of the exports.

Thanos Kagkalos

Super nice! How do you bring back the simulation to C4D for render, or did you render in Houdini? Also, how did you change out the splines for the carnations?

Johnny Kangasniemi

As for me there are lots of useful information

Mikhail

cheers bro :) my no1 houdini fan lol

Thanos Kagkalos

thanks! do u find it useful?

Thanos Kagkalos

Love that you are giving a peek into Houndini's world as well

Jordan Taylor

Nice!

Mikhail


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