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VEX Poly Carve SOP on Closed Surfaces

Poly Carve SOP can also carve closed polygons where it will still use the points but instead of creating multiple curves, it will keep a single polygon.

This method will carve geometry like a torus as you expect.

Because of this, the higher resolution the surface is, the more detailed carving you can achieve.

Here I used 2 separate nodes for ease of use, but the same result can be achieved using a single Poly Carve node if you have the appropriate primitive attributes on each branch.

VEX Poly Carve SOP on Closed Surfaces

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