Path Deform can supersede a lot of deformers like bend, bias, gain, stretch and twist with the ability to describe much more complex deformations along a path.
That's why I decided to enhance this deformer quite a bit. So far I added 3 new features. Bias shifts the points to accumulate at one end of the path. Gain shifts the points to accumulate at or away from both ends of the path.
I also added a new mode called Undeform that allows you to restore geometry to its undeformed state as if it was deformed using a path. Additionally Bias, Gain and Twist can be used to undo any deformation caused by them.
This deformer has a lot more data to work with than Point Deform so it yields higher quality results.
I have a few more ideas I will be adding to it next time.
https://www.dropbox.com/s/rhhpvvt4h23mbfc/PathDeform_SOP_Animatrix.otl?dl=1
https://www.dropbox.com/s/8u7ggkp5x81vem5/pathundeform.hip?dl=1