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Regolo Engine 1.6

Ladies and gentlemen, one month after (and a bunch of hair fallen) I proudly welcome you to the fuck zone, finally ^^ !

I have no fear of defining this release like the most ambitious result I could even remotely think as attainable in few months when the plugin was born and the first couple of lines of code written in the editor. In fact, as I already wrote, it really drove me crazy. 

A lot of novelties in this release, like the gaze and moaning animations, but just one behaviour with the relative motions, the cowgirl.  

If you don't mind I would start speaking of the latter with a bit of background story, but if you want just to get the news there's a nice video below, you can go there and skip the whining :P .

We were saying, the story of the cowgirling...

So I had this brilliant idea of trying a dynamic sex position at my first try. I thought "Why not, I want the girl to move and change position while having sex, how hard it could be?". Well, I discovered it in all its brutality, in fact I will refer to this last weeks as  "nightmare before Christmas" ahah, 

No really, this was a fucking bloodbath.

I had to change the engine like three times and do everything from scratch since new needed features were not developed yet, and that was a tiny bit stressful lol. I found myself at the starting point for two weeks in a row and I felt helpless.
Then I moved through the alignment hell. God knows how many attempts I have made to discover a general method that doesn't spoil things too often. Believe me, I have gone mad calibrating everything, and the result is still not where I would want it to be, although I cannot complain in the end. 

Look at the video to get an idea, and you will have mercy on my poor soul :D.

Anyway I'm happy with the results, but there are also some limits that I have pointed out in the "bugs and caveat" section.

Ok, I vented enough, time for...

The 1.6 video

What's new

So a lot of new features in this release too, if you notice something wrong please let me know and I will be more than happy to look into it.

What are the new UI sliders for?

So the girl now looks around and opens her mouth?

Yep, exactly. I was planning this addition since a while, and I finished it this month.

The gaze is micromanaged to move the eyes accordingly to the current behaviour. This means that she changes often general focus adding depth to her motions.

In addition she opens her mouth when she moans independently from speeches. This was a bit tricky since obvious conflicts arose at the beginning, but I think I found a good compromise.
Furthermore, only the sounds that want the mouth open trigger this animation, so I had to categorize all the sounds to allow this difference. Not all the moans get this effect, for the sake of realism.

Eye movement together with moan opening add a lot to animations, new and old ones, try for example girl's masturbation to get an idea.

How to use it

Regolo Engine 1.6 has been built and tested on VAM 1.18.1.6.
I briefly tested it on 1.18.2.1 and it seemed to work. If you notice something broken please let me know about it.
With the introduction of audio the Enchanter steps are slightly different:

If you have the Enchanter version the first thing to do is to put the RegoloEngineAudio folder under Custom/Assets. Please note that the Enchanter room will try to load all the audio files (500+) directly at the beginning, so be sure to have placed in in the correct spot.

Also an important recommendation: safest way to start over the plugin execution is to clear it, reset girl's pose manually (from the person -> control panel) and then reload it. The plugin tries to automatically reset the pose at every start but it's not always perfect.

Please remember the furniture list known by the girl, below. You can delete and add duplicates but there always must be one and only one couch with the guy over it. Also, don't create steeplechases and create a regular environment as the standard room provided, please.

Bugs and caveat

- The Enchanter room tries to load 500+ audio files at the beginning, but it doesn't need to do that again if you just reset the plugin.

- Being it totally procedural, there can be better and worse runs

- In particular with the cowgirl, some combinations can give problems. This behaviour has really a large spectrum of possibilities, so some unlucky variations are unavoidable at this point. The more or less complete list of issues about cowgirl is the following:

Probably I will look into each of them working on the next behaviours founded on this one and understand if they can be at least reduced.

In the end

I already whined a lot at the beginning but all's well that ends well, so have a merry Christmas and happy new year guys, I hope you like this new challenging release, it's my gift for you all who helped me get here ^^ . Thank you!

See you in January for the 1.7  (probably the last week the month because of the holidays) !

RegoloVR

Regolo Engine 1.6

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