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DOOM There It Is | Patreon-Exclusive Blood On The Clocktower

PARTY PEOPLE!

I really hope you like that 90s reference - it's really hard coming up with titles every month!

One of the questions in our office this week was wondering what 'It' is, in Whoomp There It Is by Tag Team.

Do you have an idea?
We settled on 'It' being the party vibe.

Here you go, a little insight on what happens in our NRB office.

Enjoy the episode!

DOOM There It Is | Patreon-Exclusive Blood On The Clocktower

Comments

Huge NRB clocktower fan, couldn't believe how short this game was but it was really interesting!! Although I am soooooo tired of Blair creating these horribly inaccurate worlds the last few games, she might as well be evil cause she's not helping the good team at all with all her paranoia!!

RyomenSaya

that fake bounty hunter ping was holly demise

Coutinho

holly blunded with that terrible bounty hunter claim

Coutinho

Some people do only pay for the BotC videos. And this video was 20+ mins shorter than their shorter BotC videos. It also just didn't feel up to par. This script is a very short script designed to end quick. They run this when they are on a time crunch on the stream and need a 30-40 min game to fill out the run time or between arranged games. That was the design of this script specifically. So why pick a short script? Nothing forced them too.

Sockpuppet Mogwai

Absolute carnage 🤣

Jon

This was the best episode of Clocktower I’ve watched. It made my new playing feel more reasonable, was a great length, and was absolutely hysterical. Definitely the kind of content worth paying for.

Brian Marshall

I don't think the issue is with lack of content, it's just that this episode was below there standards, they have never done such a short episode and in the past on multiple occasions have run shorter games to make short episodes longer. They have also been on record saying there have been many times that episodes have had to be recorded because they ended early. Even if they couldn't have added another game here, they could have just showed a quick game from the past that never aired and people would be much happier. There are many people on Patreon just for the blood on the clocktower content and that is why so many are understandably upset and wanting more.

Alan Walshe

I know. It would of been wild if he actually could though.

Ron

Not my favourite game of theirs. Length isn't an issue here, short games are fine, it's just that it felt really... rail-road-y, I guess? Felt like the evil team had a very narrow path to victory and were screwed otherwise. But the silliness made it fun, as always. So I'm happy. :-)

Simfers

This was a fun one, reminds me of "Mistakes were made" (or whatever the one was called where Isaac and his team got shafted super early lol). Sometimes games are long, sometimes they're not. Nowhere in TOS does it state you guys will put up three hour epics every week, and if someone has misunderstood that, I feel that it may be good to revisit the tiers and their wording. With that said, I can tell you've all been busy prepping for the expo thing happening (soon?), and I'm excited for what comes next when you're back to your regular schedules :D (And no, I'm not up for a debate so the two of you who have been commenting rigorously on everyone who disagrees with you, please leave me alone)

Matilda Renman

I think what isn't communicated to people is that this script isn't made to be this balanced thing. It was made to be silly and short. With lots of death. It's a silly script to play with any number of players while waiting for others. If it goes to day 3 or Day 4, something is going wrong.

Joseph Berry

To be fair, some only pay because of the BOTC videos. Personally, I don’t even watch any of the other patreon content so it is a bit disappointing when it’s half the length I’d expect.

K L

Kaboom is noted for running quickly. Had I been producing this I would have either back pocketed Kaboom for a tag-on when a game ran short. I know it will run less than an hour and it could be perfect if I have an hour of extra time with the cast scheduled, or planned for a video which featured a Riot game and a Kaboom game. Maybe even Race to the Bottom if there were some folks who could stay for Teensey after. Short games are fine, short videos that people pay for are not.

Kyle Raymond

I can understand being disappointed that a short game was released as the monthly Patreon one but everyone complaining it's part of some kind of quality decline over time is massively overreacting. The Feb & March games were a standard 2-3 hours and it was only last month that ran shorter by nature of the ending. Agree Doomsayer seems a poor choice in this script though.

Jessica Williams

Luke would have had to have claimed Storm Alchemist Boomdandy, hoped that the final 3 was Holly, Sullivan, Luke with them being treated as a sort of Evil Twin scenario but without the game loss condition and then in final 3 whacked himself with the axe. I do not think that works because if you have them both claiming Alchemist you peer pressure them both into saying Doom.

Kyle Raymond

I think this was really a hard one, it seemed like no chance for the Evil to really win this one. Holly as a demon is normally a very good chance of a long game, but they were crippled pretty early on, with no chance for balancing. If you can't balance a game on night 2, it's probably not going to result in a long game.

Laura Merraine

They have always filmed the monthly videos in advance. You can regularly tell this from what people are wearing. If this is the first time you've noticed that, cool, but that's not a new practice.

Lindsay M.H.

Idk I don’t see it that way. You’re paying for uncut vids, BotC, exclusive bgc eps. In no way are you guaranteed a super long form episode of anything. Its still an ep of something you otherwise wouldn’t have seen. As I said in my comment if someone feels thats not worth it then only subscribe every 3 months or so and just watch whatever you have backlogged at that point if $120 a yr doesn’t seem worth it to you

Christian C

Not really. Kaboom is meant to be a short game script. This was only a 30-35 min game that got stretched to an hour with editing alone. Previously they would have used this as a bonus video or added it to a second short game video to make up for a quick game. So to pretend that they didn't have a SOP of what to do with short videos before is disingenuous. I like NRB but they are not your friends or mine, they are workers. People have every right to voice their displeasure when they pay for work. Some people only pay for BotC videos. The fact is they didn't HAVE to make this their monthly video, they could have kept this short game for a bonus vid or as a filler for another short game. But this does mean they didn't film a video for this month at all. It sucks for people who like their longer content and expect more out of them. Is it fair? No but it is the business model they have put out there for going on 3 years now.

Sockpuppet Mogwai

The issue is that this was clearly filmed a month ago with the last one. The script Kaboom is a short script its meant to be a fast game. So it means they didn't bother to film a new game and just went with the one they had in the can already. So the issue is that this was a quick game, meant to be a quick game. Which they have done in the past kept these as bonus content or if another game went short add them together. This just means something came up and they didn't film a episode for this current month. Which yeah fair if people are paying for new eps being tossed what would have before been a bonus video as the only video sucks.

Sockpuppet Mogwai

Pretty sure Psychopath does not count as an execution (Virgin does). So what an attack on Sully would have exposed was that Sully was indeed the Stormcaught Alchemist and outed Luke as evil very very publicly.

Sockpuppet Mogwai

For anyone who wants hide the patreon comments because of the intolerance of some users (I'm not talking about the criticism of the video, although I don't agree with all of it); the following currently works in a userstyle. .sc-fqvacj-4 { display: none; }

Andrew Purdy

I don’t want to pile on with negativity, but they set the standard themselves putting out 2+ hours of Clocktower content per month and people have subscribed/stayed subscribed based on that. I don’t mind in the least that it’s a sillier or shorter script, variety is good, but people are rightly pointing out that in the past if a game was short we’d get a rerack, and this felt like the kind of game that veered off the rails early and called for one. I love these guys and I don’t want to sound entitled but the relationship with the content creator is slightly different from when you’re consuming free YouTube content vs when you’re literally paying them.

Jake Evans

Exactly my thoughts on this

Jake Evans

I would argue that it is quite unreasonable, though. People can express their disappointment, but that doesn't mean their disappointment is warranted.

Amy

Customers express disappointment at disappointing product. News at 10.

Kyle Raymond

Length is not promised anywhere, but you do pay for something to meet an expected standard. Its not unreasonable for people to be frustrated by this nor is it unreasonable for them to express that disappointment, particularly when this is a known speedrun script.

Kyle Raymond

Oh Luke, great episode!

Pablo

After watching it a second time, I still wish there was a bit more. Only because I love the content . Still is shows that sometimes that is how it goes. I wish Luke was able to kill Sully right away and drop it to three. It would of made things wild. I hope the NRB crew takes the complaining as constructive criticism. I know they will. I'm sure everyone still loves you guys.

Ron

....They always bulk film the online BOTC.

Lindsay M.H.

I sure do and every time the NRB uses a different script and the show doesn't play out exactly the same people complain. Maybe you're new around here, but that was my point.

Lindsay M.H.

You don't pay for a 2 hour BOTC and that is not promised anywhere. You pay for an episode. No where was length ever promised.

Lindsay M.H.

There should be a tier to allow commenters to begin with "Sadly," have "lying if I said I wasn't disappointed" in the middle, and end with "my continued support".

Xavexgoem

You do realize there are HUNDREDS of scripts right?

Sockpuppet Mogwai

The issue is that this is a tag on. This was recorded when the last month video was recorded. Kaboom (the script) is meant for a speed run game. So they knew this would be a short one. So it means they didn't actually film an episode this month they just used what was in the can (the speedrun game) instead. That isn't great and its not worth the month wait to see a game that was filmed now about 2 months ago.

Sockpuppet Mogwai

This was the bonus episode stretched out with editing.

Sockpuppet Mogwai

He wasn't. Evil team lost from the offset. Set up fucked them hard. There were to many good team win conditions in play, to many ways for them to confirm good players. Sure Luke could have double bluffed the Alchemist but if you have to play a very specific way to even make the game playable, then the set up fucked you.

Sockpuppet Mogwai

I mean Good won from the set up. There was maybe 1 or 2 choices that could have been made to give Evil a proper chance to win. But without full grim they wouldn't have known to make them.

Sockpuppet Mogwai

I think unfortunately this may be a mechanical requirement of the doomsayer. The psychopath rules state they don't have to use the ability if they don't want to, so if the storyteller detects a strong desire for the ability to not trigger, then they can choose not to trigger it. The doomsayer has no such rule, and also the doomsayer is not a minion ability, it's actually part of the point of a doomsayer that evil players won't want to doomsay, and if the storyteller chose to invalidate the doomsay it would be obvious they were evil anyway. Where a psychopath claim not activating is a normal thing that can happen, a doomsay not killing is mechanically impossible. For these reasons Ben didn't have a choice.

Xeph

So if you pay for a 2 hour movie and the theater only shows 30 mins you would be happy right? Lets be clear, we are still very much paying customers. While the shorter episode is fine by me, its entirely valid for them to feel they didn't get their monies worth if BOTC is why they are paying for the sub.

Sockpuppet Mogwai

The amount of content NRB and Chaotic Neutral provide us, and people are complaining that ONE episode is short? Come on ppl, you're all adults, ✨time to act like it ✨

Amy

Man ppl here are complaining way too much. Complaining about mistakes made by players is weird. We’ve had great games come from dumb mistakes like Sully claiming Clockmaker on day 1. Yes this is Patreon and you’re paying sure, but it’s not super expensive and you’re still getting an hr episode and other content. Like just unsubscribe for a few months and come back and watch all the videos you missed if $5-10 doesn’t feel worth it based on your opinion of the quality of videos. I personally don’t want things to feel forced or artificial, just play the games and whatever happens happens and hopefully its funny and fun

Christian C

The number of people complaining for what they think they should get is shocking. I got more than promised in terms of my monthly tier this month and the game was perfectly fine. Would you rather they drag out a game and repeat the same scripts over and over again so it was 2 hours long instead of having a fun Kaboom game?

Lindsay M.H.

Right? I've never seen a Patreon like this one especially when the tier levels are fairly low cost relative to other channels with similar incentives..

Lindsay M.H.

I hate when you can tell the players aren't taking certain actions in part to make the content longer.

Lindsay M.H.

An hour is fine by me once in a while if that’s the natural length of the game. And the King’s Dilemma episode this month was longer than normal.

Paul O’Brien

Not even passive-aggressive on some of them.

ElloryQueen

I enjoyed the game!

Annabelle

Man, you guys have some of the worst most passive-aggressive commenters on any Patreon ever in existence. Just.... uuuuuuuugh.

Xavexgoem

Poor Holly, she was really in a no-win situation! I think Luke just got unlucky with his choice of kills and think his strategy could have worked out.

omf

2 short and very obviously filmed back to back episodes for paying patrons, Not going to lie, felt a little let down by this sadly. Last months game clearly ended sooner than was expected, so you run a second game, with a script designed to be quick, that's fine, but I think that should have been rolled into one months content. This game was rather uncomfortable to watch as well, with the whole "say Doom Holly!"... Sadly not the best video, hopefully next months will be back to the usual NRB quality. This one missed the mark.

devilofneurosis

damn, wait a month and subscribe to patreon for this episode? ah well, back to form next month hopefully

Zac Marshman

I don't really agree with all the negative feedback on this one. IMO it's fine to occasionally have a more 'silly' script that's much more murdery fun than deduction. Yes mistakes were made by players but who cares, some times it's just as entertaining to watch them enjoying themselves rather than being master sleuths. I will say the run time is a bit disappointing, but honestly I miss the main channel running chonkier games as well. Some of my favorites were the Nemesis, Wonderland's War, The Thing videos that were a few hours. Not as much of a fan of the party games, but that's just down to my personal taste, not something that my Patreon membership is going to hinge on.

Steve Skew

I suppose the fast-food joke was based on the script. It's "Kaboom", a script that's known to be funny and unpredictable and very, VERY fast. I think there are two or three possibilities for the game to end on the very first day!

Станислав Соболев

It's Kaboom. Kaboom is known to be volatile at best. Ben recently has been going through the sort of 'classic' customs like Extension Cord (Viva La Sam), so Kaboom was probably on the list somewhere cause it's classic for just how silly it is. (For reference, there is a new script lurking made by Hungry at Grim Scenarios which is a tamed version of Kaboom meant to be speedran). I agree the game wasn't ideal mostly due to the series of events and deductive reasoning, but that's something that happens in every game. It's just amplified here.

Trevor Shillington

Less than an hour is very much in the 'bonus episode' family, not the 'paid for content' family

Kyle Raymond

I like Mara and Tilly. They always make the game fun. What would have happened if Holly had chosen to kill Dom and he hadn’t used the virgin power as yet ?

Brad Clarke

Yeah, Luke killing Tilly was a bad move, but it was a desperation thing when it was already over, so it's not really surprising.

Jordan Robertshaw-Jowett

There was also a world where Tilly was the demon but unfortunately Luke killed her and Holly had admitted she lied about her bounty hunter claim.

Kirsty Brock

This game setup felt less like a regular game of Clocktower and more like a Rube Goldberg machine. The Storytellers designed an automated process hellbent on killing the Evil team lol

homie_hodor

Despite having actually seen every NRB Clocktower episode, I haven't retained enough information about the game itself to know why the bad decisions made were bad decisions However, the thing that I noticed is that they explicitly called it "fast" food in the intro, so at least what they did they did intentionally perhaps? I mean, maybe this was the end of a longer filming day and that's why they didn't give us an extra game like they normally would? And the fact that they normally do at the very least has earned them one time of not doing so for me

Micah Newby

Despite having technically seen every bit of NRV good, I haven't pertained enough information about the game itself to know why they bad decisions made were bad decisions. However, the thing that I noticed is that they expressly called it a fast game in the intro, so at least what they did they did intentionally perhaps? I mean, maybe this was the end of a longer filming day and that's why they didn't give us an extra game like they normally do? The fact that they normally do at the very least has earned them one time of not doing so for me

Micah Newby

I wonder if they would consider more widely staggering the release of the latest in person episode and the monthly Patron exclusive, so there is less time between visits to Ravenswood Bluff

Micah Newby

I love KABOOM!!! and miss playing it a ton

TheLost

No one has pointed out that on a script with a Gollum and noble and 1 minion you just don’t psycho kill. I’ve played multiple games as psycho in this situation or if there’s a courtier on script where I just hold it and if lucky enough to ever make final three, instant hidden win.

Christopher West

I posted pretty much the same thing on the YouTube and the discord. It felt very off, especially because of Ben defending that same point just a few weeks ago. The length of the video, the fact it was filmed on the same day as last month, the quality are all whatever. But that particular choice to let down pressure Holly into that situation was a really negative one that I don’t agree with because neither does Ben, yet he let it slide this time

Ollie Wells

The episode being short is upsetting for sure, but what I'm more disappointed with is how Holly was pressured into saying Doom near the end. No player should be pressured into doing anything. TPI's had a recent YouTube video where Ben was the psychopath, and was put into a similar situation where the players could confirm who was the bad player by having everyone claim psychopath and see who triggered the ability. He defended himself beautifully by saying that if a player is forced into doing something, then they did not make a choice, and their ability shouldn't trigger. I wish there was a fabled character that has an ability along the lines of "If a player pressures another player to do something, something bad happen to them." Something similar to Hell's Librarian, that promotes positive gameplay.

Wei Shun Lim

Holly could have pressed the Tilly demon world where she knew Dom, who was MC picked, would die. She could have also ran that play herself. I think those were the only plays after day one. The episode was okay. It was clear this was a short script ran after the last one (which was really good), it had a few routes to extend to at least three and maybe four days, and it was entertaining enough. Noble was not a great character to include though imo, would have preferred to see snake charmer in there.

Phillip Sievers

I'm assuming that when they book people for this they schedule a 3 hour block in case the game takes a while. Since last month's game ran under two hours, I'm guessing they had extra time for a quick game, hence the Kaboom script... I think the Kaboom script easily could have provided a great episode, but I think it needed more thought and planning than this was given, but I can understand it in the moment. However I think in post-production, this should have been shelved as a potential bonus drop if another episode goes short. EDIT: Actually, it looks like all three of the last BotC episodes were recorded on the same day, so the block must be more than 3 hours. I'm not sure why this one was rushed unless their block is 5 hours and they plan on two, but did three.

Brad

It is, which is why I shouldn't have been run for the paid episode. We clearly like longer episodes with loads of deduction, and kaboom ensures so many people die in the night that it's obvious with only one information gathering role who the evil team are.

Joshua Wilding

This script is almost impossible to play as a psychopath, because so many people can and might die in the night that it narrows down who the demon is really fast. Couple that with the doomsayer and you're completely screwed...

Joshua Wilding

I see a lot of people disappointed with this episode, which I will say was fun for what it was... but I have to agree. Waiting a whole month for the next episode to release and it's under an hour, and features a wonky scrypt guaranteed to produce maximum chaos without much deduction, that's a damn shame. Saying that, we don't know what the schedules were that day, and perhaps people had stuff to get ready for, and couldn't play a three hour bonanza. It's telling how the roles were given out without any thought that that might be the case, these are professional actors and youtubers active on more than one project at a time, and we should respect that. Instead of calling off this month's episode due to time constraints or schedules, they at least pulled through with something, and it was, at the very least, different. Fabled characters suck though, I've yet to see them influence a game positively, and I would much rather see travellers instead, played by Laurie, who pop in for a night or two, throw everyone's information up in the air and leave again, that would be far more interesting! Next time, and I'm sure they read all our comments, please ensure the script is hand-selected, roles given out with player confidence and ability in mind, with LOTS of deduction and puzzle solving, to create a feature-length worthy of the very best episodes on the channel! Thanking you kindly!

Joshua Wilding

This game is a great example of why good roles that kill good players are actually excellent for good team.

Koshindan

Ben did Luke dirty here. Yes, Luke's action on day 2 was a terrible choice, but the whole game was set up very poorly and not balanced at all. It was a quick game they added on after finishing early during last month's recording. It's a script for short games that got setup poorly and had ~35 minutes of actual gameplay stretched to a one hour edit. This is not premium content, but that's not on Luke.

Buff_Tucker

If the entire game balance depends on mandating how one player needs to play, then it's a poorly balanced game.

MichelangeBro

Usually they would re-rack on this short of a game. I hate complaining, but I wish it was longer.

Ron

I think the idea was for Luke to bluff Alchemist- Psychopath, which he could then use to paint the world of evil Sully as the minion.

Jason Ross

Nice to see I'm not the only person disappointed with this episode. In the past they add a bonus game onto short episodes yet here they are giving us the shortest episode yet as premium content.

Alan Walshe

I’m sure I’ll understand better when I watch but these games are literally getting shorter and shorter. You wait a whole month id be lying to say im not disappointed.

GoldenRK9

Yeah, I did have that thought, that if Luke killed Dom early (or even nominated him first) then that could have saved things, but those are still really fine margins.

Jordan Robertshaw-Jowett

The game also could have worked if Luke had killed Dom on Day 1. Getting the Virgin out of the game before anyone can nom would have changed the entire landscape.

John Marnell

Yeah, evil had no chance if he didn't challenge Sully, and still only a very small chance if he did... And yet Ben acted as though It was the obvious decision for Luke to make, despite it working completely against his token, and therefore being unintuitive. It seemed really poorly thought through, and they must have been in a rush not to just chalk that one up as a loss and re-rack.

Jordan Robertshaw-Jowett

Ben literally told him "This means you could also bluff as the storm caught Alchemist, just FYI" during the setup, so Luke had already been tipped off that he could have bluffed Alchemist Boomdandy and created a kind of evil twin situation, saving his actual ability until a more crucial point later. He could have also kept hidden for a day or 2 (or the whole game) to make people question if Sully was actually a minion that knew the Alchemist wasn't really in play. I think Luke just missed the chance to double claim, then went openly evil which unfortunately confirmed a lot of information. I don't think it's fair to blaim Ben for the short game, or calling it poorly balanced. It's all down to blind decisions, if Tilly chose to die and not confirm the Noble info for example, who knows where it may have gone...

Peter Joll

I don't think bluffing as the alchemist would have worked at all really... If he bluffed at alchemist in this script, he didn't have many options for minion... If he bluffs as Assassin or (his actual role) Psychopath, then he's outed immediately because if he actually was one of those powers, he could just kill Sullivan who wouldn't have had the Stormcatcher's protection... If he bluffs as Boomdandy or Fearmonger, then he'll never get to use his actual ability until maybe it's near the end of the game, but then he just makes the game go from the demon being one of 4 or 5 people to one of 2 or 3, since both the person he killed and himself would no longer be under demon suspicion... As masterful as Daddy Ben usually is, this set up gave the evil team nowhere to hide.

Brad

Not fully through the game, but it sounds like the idea was to give Luke the ability to claim alchemist who got the psychopath's ability.

Trevor Shillington

The evil player amongst the noble pings being someone very likely to come out as evil was always going to be way too powerful. They hinged this being a workable game on the hope of Luke immediately challenging Sullivan's alchemist claim, despite him never having played with the Stormcatcher before... That's kinda way too much to hinge the whole game on.

Jordan Robertshaw-Jowett

Wow, Kaboom is a crazy script

Brad

How is Luke still so bad at this game?

Matthew Shaw-Thomas

Spoilers way to throw Luke under the bus Ben. If the whole balance of the game was based on him bluffing a specific role, then why was he given a role that he had to announce publicly? Poorly selected script imho.

Andy_o

Completely agree. If the next few months of patreon feature pointless posts of best pub games etc, and exclusive content like this means the most exciting thing to look forward to is a cruise from Miami rather than quality content, I'm cancelling and I'll come back in 6 months time to see if it has gotten any better.

Luke Chamberlain

Worth a month waiting for that!?

Luke Chamberlain

You can tell everyone is used to more complicated solves than this. Feel like they should have run a 2nd game

Stuartdouglas19 .

Inclined to agree after watching. Doubly disappointed now.

Brian Tuohy

I’ll even go so far as to say it was NOT a great episode

Will Seamon

Luke with the LVP performance on this one.

Andrew Stratton

Well that was disappointing

Will Seamon

I am a bit, yes. Given the excellent games we've had on Patreon, an hour runtime somehow feels... underwhelming? Well, rough games happen from time to time. Next month is going to be better. Probably.

Buff_Tucker

Sulliboom Boom Brown

Reece Dunn

Rough game. Mild spoilers: When I saw the playtime, I expected something had gone wrong. But this was super one-sided. This is a quickly added Kaboom game after they had finished early, dressed as a Patreon exclusive.

Buff_Tucker

Luke really is a psychopath!

Steven Scott

Very enjoyable game. Sometimes less is more. I pay for good content, not necessarily long content

YellowZangief

Always thought “It” was Tim Curry, and the song was both a celebration of the actor and a warning when he is in clown form

Larry DuPreez III

huh always thought it was woop

monkey

I'm sure it's a great episode and I'll watch it but this is the same cast, wearing the same clothes as last month's patreon exclusive game so they clearly finished last month's game early, tagged on a quick game of Kaboom and split the videos out over 2 months. So personally I would call that lazy. Before they would have put both video's together in one instalment. Now you get the bare minimum.

Brian Tuohy

YAY :D thanks :)

Moayad Al Qazlan

Wow! That's Ivan Brett from The Traitors!

Daniel Ault

Yeah but they have had short games before and reracked so you get two.

Lee Dellbridge

I just like spending more time watching them lol. I don't mind shorter games if we get a couple in.

Lee Dellbridge

No, I like the variety

Stew Sizer

It's not lazy just because the game ended earlier than you'd have liked it to. Part of what I love about BOTC is that it's often unpredictable!

Justin Difazzio

"These three words mean you're gettin' busy, Whoomp, there it is! Hit me!" There's your official answer from the lyrics.

Justin Difazzio

I believe that the 'it' is ass. I think I saw that in the Todd In The Shadows episode of One Hit Wonderland on the song.

Elena Tyler

Not a fan of lazy content like this. I subscribe exclusively for BOTC and to get a quick game of Kaboom is disappointing. Not worth the subscription.

Brian Tuohy

Anyone else sad when these aren't 3 hours long lol.

Lee Dellbridge


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