XaiJu
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Unreal Third Person Shooter #10 - Keep left hand on rifle with IK

In this episode of my unreal engine third person shooter series, I am going to add an IK function to the left hand of the soldier character to keep the left hand on the rifle. At the moment, due to mismatches in animations, the left hand of the character is slightly away from the rifle's position where the hand should be. I am going to move the left hand to correct position using IK. 

Unreal Third Person Shooter #10 - Keep left hand on rifle with IK

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