XaiJu
paladox
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July 17th Progress Update

Good morning everyone! I worked on a new event yesterday, a bit, and this morning I've been going through The Dungeon levels and replacing the cracked walls with a new makeover, adding a room or two here and there with the new chests, etc..

I also worked on some of the old clothing stuff, removing outdated stuff and basically trying to make sure there's nothing that would change Sienna's appearance, in compliance with the new clothing system.

I also played around with updating the appearance of characters in events based on their equipment levels. I think I was successful but haven't actually tested it out yet. xP

Speaking of testing things out, it might be about time that I started just playing through the game so I can more easily find all the more obvious problems and issues. I may work on some balance issues before I start though, and finish adding the other outfits.

I've been thinking about the kids' quests. Each one will have about 3 more quest items for you to retrieve, but the way events are set up could make it tricky to have the kids themselves initiate the quest. With that in mind, I'm thinking I'll instead have the quest initiate when you find the items they want. One of Nadie's is actually like that in the game already (sorta). The main difference being that you would have to figure out which item goes to which kid (although Sienna will probably tell you for most of them, or said child will do so if they're currently in the party).


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