XaiJu
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Patch Release: CB Abyss Version 0.67

I got all the stuff fixed that I wanted to fix. There's still issues of course but this should fix a number of them.

Let me know if you have any issues with Mega and I can reupload to 4shared as well.
Patreon doesn't work well with mega links, so you'll need to copy/paste the whole line into a new window to get the link to work properly.

https://mega.nz/#!a8Yh3a4L!xZuQYf4Vvz2Zlw7VL3WhS4iXI_6ai5AJL34FKIYg0Co

This is a patch, so you will need the audio folder from the previous version. Also, saves should be fully compatible.



Fixes: Too numerous to list, includes fix for Tower Clinic Visits on days 16 and 17.



The Crypts' Lightlocks should now properly turn on the lights when unlocked while a flare is active. If you've previously unlocked the light in a room and the light is broken then simply input the number 99 and the light should turn on.



There's an open spellbook near the save point in Sienna's room (Abyss). You can use this to practice Sienna's new skill: Transmute! Do be careful not to drain all of Sienna's exp. That option is not intended to be used so early in the game (not to mention the payout being only 10%).



If you previously killed a boss and got the life seed, magic seed, or grapes seed, then those bosses will still be dead. The old item reward is now useless. You can return the boss' room for a new reward. Please let me know if this doesn't work properly.



If you have all 4 of the items Kendra asked for then please go see her again. The quest should actually complete, and then she should ask you to come back the next day. When you go see her again the game should end (after an event unfolds and you get an item). If this is not the case then please let me know!



Known issues: Stone monsters don't look right (blue square, different monster, etc..) sometimes right after they turn to stone. This should correct itself if you leave the level and come back. The issue is only graphical though, so smashing a blue square will still give you the proper resources.



Vinery lightlock teleport still lacks functionality.



Giving birth to sprites (after you reach the Abyss) while going through some doors will still lock up the game. Do be careful! I will fix all doors at some point, but for now make sure you save often while pregnant and be wary of doors.



Farming skill in the menu should not say farming skill. It's actually now your transmute skill.



Classroom book: 'Mr. Lurker's Music' has some graphical issues with the illustration (like it temporarily disappearing entirely for a quick moment, while it fades into/out of view). Not sure what I did wrong, but I'll fix it at some point.



The illustration was done by Obakawaii: http://www.furaffinity.net/user/obakawaii/


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