XaiJu
aripockily
aripockily

patreon


[Divine] Weapon - Bloody Strife

Below the ten Aureliate gods are the Archons, demi-deities with purview over minor domains. Their rule often extends into a physical aspect, usually in the form of demiplanes such as the Timeless Expanse or the Dreamsend.

---

This massive sword belongs to Khalorr, the Archon of Conflict. The blade is forged from the metallic heart of an ancient epikor dragon slain through a century of persistent conflict, adorn with a ruby grown in the searing heat of the Edgemantle.

---

Bloody Strife
Weapon (greatsword), legendary (requires attunement)

You must have a Strength score of 19 or higher to pick up or wield this massive weapon. It grants a +2 bonus to attack and damage rolls made with it and deals an extra 1d6 damage to targets you hit with it.

Grand Blade. This weapon has a reach of 10 feet. Whenever you attack a creature 10 feet away from you using this weapon, you can make one additional attack against another creature in a space directly between you and that target. You make this attack with disadvantage.

Battle Rush. While attuned to this weapon, you are always prepared to fight. When you roll for initiative, you can add a d6 to the initiative check and your speed increases by 10 feet until the end of your first turn.

Warmaker. When you roll for initiative, you can let out a warcry to gather your allies (no action required). You and each ally of your choice within 30 feet of you gains the benefits of your Battle Rush property and 20 temporary hit points that last for 1 minute. Once you use this property, it can't be used again until the next dawn.

Sentience. Bloody Strife is a sentient, lawful neutral greatsword with an Intelligence of 12, a Wisdom of 10, and a Charisma of 18. It has hearing and darkvision out to a range of 120 feet. It can speak, read, and understand Common, and its voice sounds thick and choked with blood. Bloody Strife seeks the thrill of battle for causes both good and evil and urges you to resolve all conflicts with violence no matter how trivial. Bloody Strife's seemingly chaotic personality is bounded by lawful values. As an instrument of war, it wishes only to participate in conflicts that have real stakes as opposed to violence for violence's sake — though it doesn't much care how significant or meaningless the stakes may be. If you attempt to resolve any dispute without combat (lethal or nonlethal), it withholds the Battle Rush and Warmaker properties in the hopes that the next person you lose to will become its new wielder. You can attempt to convince Bloody Strife to restore the properties at the end of a long rest by succeeding on a contested Charisma check against it.

[Divine] Weapon - Bloody Strife [Divine] Weapon - Bloody Strife [Divine] Weapon - Bloody Strife

More Creators