XaiJu
legendkeeper
legendkeeper

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January Progress Report and Update

Sorry for the delay with the progress report! I just got back from a recruiting trip; I'm looking for interns for my day-job team for the Fall. Speaking of which, if you are a software engineering college student looking for a full-time co-op for the Fall semester, hit me up!

January went well! I've commissioned 8 asset images like I mentioned in a previous post, and I've gotten WIP updates for two of the images. They are GORGEOUS. 

I've put together a Trello task board with my designer; we are burning down all the remaining tasks left until launch. The secret features, a pair of features that relate to writing and organizing prose/campaign material in the context of your world, are both super-close to done. I expect to be finishing those up today and tomorrow. After that is the registration flow, which should be easy, but I just keep getting held up by tasks with higher priority. After that, it's a handful of bug-fixes and technical debt items that have popped up, and implementing the final designs for each of the pages. 

LegendKeeper is nearly feature-complete, and my development is about to be blocked by design tasks, which is actually a very good thing. This allows me to freeze the features going into the app, and focus solely on stability and bug-fixes while I wait for the last few designs. (Launching an app is hard!) 

There's still plenty of work left to do, but we are entering the endgame! Apologies for the lack of visual updates; I think I'm gonna start teasing some of the included art assets soon :)

Let me know if you have any questions!

Braden


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