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Irem Arcade Games – 1989 Developer Interview

http://shmuplations.com/irem/

In 1989 renowned Gamest editor Zenji Ishii ran a large special feature on Irem, of which these two developers interviews were a part. The first is a roundtable interview with several Irem planners, mostly focusing on their planning process and including some interesting design notes about Ninja Spirit and Image Fight. The second half is a candid chat with then-President Yoshiyuki Takashima. It too contains a few design tidbits about R-Type and Spartan X, but mainly focuses on Irem’s unique approach to arcade development.

Irem Arcade Games – 1989 Developer Interview Irem Arcade Games – 1989 Developer Interview

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I'm afraid not. :( It seems they've wanted to maintain their anonymity, since the R-Type music box set released just this year, with brand new developer interviews, maintains the same psuedonyms --> https://clariceshop.com/products/m_r-type

shmuplations.com

Any clues as to who the secret developers were that we've still been trying to figure out all these years? I'm referring to the original R-Type dev team 'names' - Misachin (Programmer), K.H (Sound Designer) and Abiko (the games lead designer).


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