Hi all! This month, I bring to you my very own take on a slime shader!
-The feature list is as follows:
-PBR Reflections
-Matcaps
-Pre-integrated Subsurface Scattering
-Transmission / Translucency
-Refraction, with cheap, performant blurring
- Scrolling normal map support for all the distortion needs!
Included are two example materials! Enjoy!