I previously released an override for my towel, which meant after bathing sims would automatically wear the towel and the Standard SimpleChest shape. This update fixes that, so your sims will instead display the chest shape you've chosen for them in the Body Selector!
A couple of important notes:
1) I did not create this fix. The fix involves a scripting mod, which was created and kindly shared with me by user fpttsu. I'm still in the early learning stages of learning scripting, so all credit for the fix goes to fpttsu - both for making it, and for allowing me to share it with others so everyone can benefit!
2) This is still in "semi-testing" mode. I've tested the fix in my game in a number of situations and encountered no problems. But! There's a lot going on beneath the hood of The Sims 4 - especially when you involve other large scripting mods like WickedWhims. It's possible that there's a situation that wasn't able to be accounted for, or that future game patches or changes to WW code may cause the fix to break in some unexpected way.
3) Updates if this breaks won't necessarily be immediate. Like I said, I'm trying to learn scripting currently, and if I'm proficient enough to fix any problems myself I will do so. But if an update requires fpttsu's help, it could potentially take longer to be able to be fixed.
Fingers crossed there won't be any problems! 😉
The zip contains four files:
- The towel. Required.
- The script mod fixing the override. Required if you want to see correct chest shapes on sims using the override.
- Two versions of the override - one white, and one multi-color. You can ONLY USE ONE of these overrides, so put the version in your game that you want to see!
For example - if you want your sims to have their correct chests and to have random multi-colored towels, you would install the following THREE files: the towel, the script, and the override_multicolor.
NOTES:
I'm sure most people use WW, so you've probably already done this, but if you haven't - you need to enable Script Mods in your TS4 in-game settings in order for script mods to work.
Also, in order for the game to properly read a script mod, it cannot be more than one folder deep in your /Mods directory. As an example, /Mods/Simdulgence would work, but /Mods/Simdulgence/Overrides would not.
ZR
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