XaiJu
DraconicSyntax
DraconicSyntax

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Beta build v0.4.1x1 - half fullness

First real beta for you all this update! I've made a couple more tweaks to the new vore system - first, there is no longer an auto digest period, you can now use the auto digest key to fully digest all prey once they've run out of health. Quick digest on the other hand shall now only be known as manual digest, as it's now technically the slower option. However, it allows you to incrementally digest prey still, down to a post digestive/half size state (which you will still be considered to have an open 2 prey slots in). Both forms of digestion at least upon full completion will regurgitate items (when they're added) and bones (when they're enabled).

Beta build v0.4.1x1 - half fullness

Comments

Yep, just got that bug reported elsewhere too - missed a variable assignment by accident! Next beta build will have it fixed, which shouldn't be too far out (currently working on getting all the new tiles into the game).

DraconicSyntax

Hey i found that when you do the fast digest with 2 preys almost all animation of the character are cancelled and will be only on the idle animation, no walking animation, jumping, crouching and opening the mouth, but for shooting it still have the animation and the animation of devouring someone is still there, actually after this last animation it fix the frozen idle thing


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