Dimensions - (17x23)
Image size - 3400 x 4600 px
DPI - 200
"The acrid stench of burnt rubber and melted polyester still lingers in the air, long after the fire gutted what was once a high-end sportswear store. The outside neon signs that once pulsed with corporate slogans are now dark, their tubes shattered or dead. The floor is littered with shattered glass, collapsed shelves, and the skeletal remains of sneakers, their soles curled inward like dying embers.
Dust and soot hang thick in the air, swirling lazily where the light cuts through. Patches of warmth illuminate pockets of devastation—glinting off a scorched price tag, catching on the warped surface of a once-polished display counter. An advertising board near the entrance still clings to life, its surface cracked and blackened, colors washed out but the message remains: a grinning athlete mid-stride, his cybernetic legs gleaming, accompanied by the half-burned slogan, "RUN THE FUTURE".
This place is dead, yet bathed in the soft, indifferent glow of the sun, as if the ruins still held onto some distant memory of what once was."
Hi all!
Here is the second map for the month of January and this time it is a unique little locale for your players to visit - a burnt-out, abandoned sportswear store.
I designed this battle map to be as location-generic as possible so it can be used whenever you GM's need a:
Location for your players to lay low for a while
Sniper's nest
Post-arson investigation
Transitory spot midway through a chase scene
These were my initial ideas, though I'm pretty sure you crafty gamemasters are going to come up with many more scenario ideas that I never thought of.
Let's take a look at the map variants.




A car (possibly a vehicle chase scene) has swerved out of control and smashed into this store's front entrance. Lead fills the air in a chaotic frenzy while the occupants of the vehicle stagger out in desperation, trying to avoid their assailants.
This map variant makes for the perfect transition from the chase to the store's interior. Have fun with this one. It's my personal favorite.
This variant is a modular tile.
Amid the blackened ruins of the sportswear shop, a handful of squatters have carved out a fragile existence with their ragged sleeping bags and ripped tarps that form makeshift homes.
Some of these squatters might just be valuable eye witnesses to the situation that happened across the screen the night before.
This variant is a modular tile.
The missile tore through the skyline and punched into the wreckage of the burnt-out shop, embedding itself like a ticking time bomb. It never exploded, but that didn’t stop the city from going to war over it.
Gangs, mercs, and corpo fixers flooded in, weapons drawn, neon masks glowing in the dust-choked air. The squatters vanished, replaced by killers and opportunists, all fighting for a payload worth a lifetime of chrome. And in the wreckage, the missile just sat—silent, waiting—like a loaded gun with no hand to pull the trigger.
This variant is a modular tile.
Burnt-out Shop - base map (watermark-free, full resolution, grid + grid-less formats)
Go to Bronze downloads section
Everything above plus…
Runaway Car (tile format)
Go to Silver downloads section
Everything above plus…
Urban Squatting (tile format)
Unexploded Ordnance (tile format)
Go to Gold downloads section
PS: This cyberpunk battle map was made possible by all of my Patreon subscribers. Thank you for your continued support everyone!
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