Finally I finished the update!
Right now, I've been playtesting everything in the update from start to finish, and I was able to do the full dungeon section and after without issues.
As for duration, the whole update took me 1 hour and 15 minutes to complete, this is the time it took me with full knowledge of everything and skipping dialog. I expect for you to take longer while reading most things, explore all new content and watch all the scenes, so closer to the 2 hour mark.
Right now I have to playtest everything a couple of times more, adjusting number to balance, and play the game again from start to finish. So yeah, it should be very close.
For new QoL things, I've added:
-Added difficulty toggle, Casual and Tactical - for people who don't want to engage too much
in combat or manage resources.
-A baseline crafting system.
-Labels for buildings, no more getting lost trying to find your quest objective.
-Blacksmith vendor, should be start adding more vendors soon.
-Big improvements to combat, more spells and skills.
-More optimizations to the main town, lag should slightly improve.
For scenes, I've added 4 scenes, I'm still delaying certain scenes I've wanted to add before, but will take the next patch as an opportunity to add all missing ones plus town H-Events and more fixes and improvements.
GGEC TV
2025-11-04 01:33:22 +0000 UTCBiggalopolus Ligamussen
2025-11-03 22:09:24 +0000 UTC