In the past decade, developer From Software went from making poorly reviewed oddities to being one of the most important developers in our modern era. And it all started with Demon's Souls, a humble, slightly janky game that challenged the new standard of frictionless gameplay in the HD era, and delivered an experience we didn't know we were so hungry for. On this episode of Retronauts, join Bob Mackey, Jeremy's Parish, USgamer's Kat Bailey, and Duckfeed.tv's Gary Butterfield as the crew explores the bleak and endlessly compelling world of Demon's Souls. Listen now, so the world might be mended. So the world might be mended.
Colbin Erdahl
2019-09-10 23:11:19 +0000 UTClittleterr0r
2019-09-10 16:08:33 +0000 UTCKen Hoyt
2019-09-10 15:07:20 +0000 UTCBob Mackey
2019-09-10 15:03:15 +0000 UTCJohn Learned
2019-09-10 13:10:51 +0000 UTCJohn Learned
2019-09-10 13:04:07 +0000 UTCKen Hoyt
2019-09-10 08:35:42 +0000 UTCMat Segal
2019-09-10 07:31:13 +0000 UTCshea dewar
2019-09-10 00:44:38 +0000 UTCFrank Horrigan
2019-09-10 00:29:02 +0000 UTCshea dewar
2019-09-09 23:54:37 +0000 UTC