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Fungal Knight

-----CHARACTER CREATION & LEVEL 1-----

Starting Class: Paladin

Subclass: Oath of Ancients

Race: Any (I like Drow)

Background: Any

Skills: Any

Stats:

Unlocks:

- +3 Lay on Hands Charges

- +1 Channel Oath Charge

- Lay on Hands

- Divine Sense (Short Rest)

- Healing Radiance (Channel Oath)


Note: You will start with Paladin gear. There should be a Quarterstaff on a corpse aboard the Nautiloid. Make sure to grab it as this build will utilize Staves for the entire game (and some clubs optional). 


--------------------LEVEL 2--------------------

Multiclass: Druid

Unlocks: 

- 2 Level 1 Spell Slots

Cantrips:

- Shillelagh

- Poison Spray

Prepared Spells:

- Entangle (Concentration)

- Healing Word

- Longstrider (Ritual)

- Speak with Animals (Ritual)

- Thunderwave (Optional)


--------------------LEVEL 3--------------------

Paladin 2

Fighting Style: Great Weapon Fighting (Respec to Defence for Late Game)

Fighting Style (Late Game): Defence

Unlocks:

- +1 Level 1 Spell Slots

- Divine Smite

Prepared Spells:

- Thunderous Smite

- Bless (Concentration)

- Divine Favour (Concentration)

- Cure Wounds


--------------------LEVEL 4--------------------

Druid 2

Subclass: Circle of the Spores

Unlocks:

- +1 Level 1 Spell Slot

- +2 Level 2 Spell Slots

- +2 Wild Shape Charges

- Wild Shape 

- Halo of Spores (Reaction)

- Symbiotic Entity (Wild Shape Charge)

Cantrip:

- Bone Chill

Prepared Spell:

- Thunderwave


--------------------LEVEL 5--------------------

Druid 3

Unlocks:

- +1 Level 2 Spell Slot

- Blindness (Always Prepared)

- Detect Thoughts (Ritual) (Concentration) (Always Prepared)

Prepared Spell:

- Spike Growth (Concentration)


--------------------LEVEL 6--------------------

Druid 4

Feat: Ability Improvement (+2 Wisdom)

Note: It may be more beneficial to take Resilience: Constitution here first. I will leave that up to you though.

Unlocks:

- +2 Level 3 Spell Slots

- Wild Shape: Deep Rothe

Cantrip:

- Thorn Whip

Prepared Spell:

- Gust of Wind


--------------------LEVEL 7--------------------

Druid 5

Unlocks:

- +1 Level 3 Spell Slot

- Wild Strike

- Animate Dead (Always Prepared)

- Gaseous Form (Concentration) (Always Prepared)

Prepared Spells:

- Call Lightning (Concentration)

- Plant Growth



--------------------LEVEL 8--------------------

Druid 6

Unlocks:

- +1 Level 4 Spell Slot

- Wild Shape: Panther

- Wild Shape: Owlbear

- +4 Fungal Infestation Charges

- Fungal Infestation

Prepared Spell:

- Lesser Restoration


--------------------LEVEL 9--------------------

Druid 7

Unlocks:

- +1 Level 4 Spell Slot

- Blight (Always Prepared)

- Confusion (Concentration) (Always Prepared)

Prepared Spell:

- Conjure Woodland Being


--------------------LEVEL 10--------------------

Druid 8

Feat: Resilience: Constitution

Unlocks:

- +1 Level 4 Spell Slot

- +1 Level 5 Spell Slot

Prepared Spell:

- Conjure Minor Elemental


--------------------LEVEL 11--------------------

Druid 9

Unlocks: 

- +1 Level 5 Spell Slot

- Cloudkill (Concentration) (Always Prepared)

- Contagion (Always Prepared)

Prepared Spell:

- Insect Plague (Concentration)


--------------------LEVEL 12--------------------

Druid 10

Unlocks:

- +1 Level 6 Spell Slot

- Improved Wild Strike

- Wild Shape: Dilophosaurus

- Spreading Spores

Cantrip: Any

Prepared Spell:

- Conjure Elemental


--------------------GEAR--------------------

Important Items:

- Hag's Hair (Optional)

- Necromancy of Thay (Optional)


Note: With this build's healing capabilities, I would recommend any piece of gear that buffs healing. I will not list every piece, but there might be a few. Just something to keep in mind as you play through the game.

-------ACT 1-------

Head:

- Wapira’s Crown***

Location: Reward for Save the Refugees (Accept the Reward)

------------------------------

Chest:

Note: I suggest wearing the Chainmail and Chainmail +1 Armours until Grymforge in Act 1. 

- Adamantine Splint Armour

Location: Grymforge

------------------------------

Gloves:

- Hellrider’s Pride

Location: Purchased or Stolen from Zevlor at Druid Grove, or earned as a reward for Investigate Kagha

- Herbalist’s Gloves

Location: Purchased from Derryth Bonecloak in the Myconid Colony

- Gloves of Baneful Striking

Location: Purchased from Lady Esther at Rosymorn Monastery Trail

- Daredevil Gloves (Optional)

Location: Purchased from the Trader at Crèche Y'llek

------------------------------

Boots:

- Boots of Genial Striding

Location: Purchased from Blurg in the Myconid Colony

- Disintegrating Night Walkers

Location: Dropped from True Soul Nere in Grymforge

Note: I recommend these boots for damn near all builds, but they are particularly useful for the Fungal Knight, considering the plethora of Difficult Terrain Spells.

------------------------------

Cloak: N/A

------------------------------

Amulet:

- Amulet of Silvanus

Location: Druid Grove X:262 Y:481

- Broodmother’s Revenge***

Location: Looted from Kagha in Druid Grove AND/OR The High Hall in Act 3

- Necklace of Elemental Augmentation

Location: Inside a display case in Inquisitor's chamber at X: 1379 Y: -662, Crèche Y'llek

- Pear of Power Amulet

Location: Purchased from Omeluum in the Myconid Colony

------------------------------

Rings:

- Ring of Poison Resistance

Location: Shattered Sanctum X:388 Y:14

- Caustic Band

Location: Purchased from Derryth Bonecloak in the Myconid Colony

- Ring of Elemental Infusion

Location: Looted from Gish Umr'a'ac in Infirmary, Crèche Y'llek

- The Whispering Promise

Location: Purchased from Volo in Druid Grove, or Grat the Trader in Goblin Camp

------------------------------

Melee Weapons:

- Nature’s Snare

Location: Looted from Underground Passage under Druid Grove

- Pale Oak

Location: Reward for Investigate Kagha and both Persuading and Sparing Kagha. Must be completed before Rescue the Druid Halsin. Only available to Druids

- Cacophony

Location: Purchased from Lady Esther at Rosymorn Monastery Trail

------------------------------

Ranged Weapons:

- Bow of Awareness (Optional)

Location: Purchased from Roah Moonglow in Shattered Sanctum in Goblin Camp

------------------------------

-------ACT 2-------

Head: N/A

------------------------------

Chest:

- Sharpened Snare Cuirass

Location: Purchased from Roah Moonglow in Moonrise Towers

------------------------------

Gloves:

- Poisoner’s Gloves

Location: House of Healing X-199 Y: 78

------------------------------

Boots: N/A

------------------------------

Cloak:

- Derivation Cloak

Location: Looted from Balthazar’s Chambers in Moonrise Towers

------------------------------

Amulet:

- Spellcrux Amulet

Location: Looted from The Warden in Moonrise Towers Prison

------------------------------

Rings:

- Ring of Free Action

Location: Purchased from Araj at Moonrise Towers

------------------------------

Shields:

- Sentinel Shield (Optional)

Location: Purchased at Moonrise Towers

------------------------------

Melee Weapons:

- Ironwood Club (Optional)

Location: Dropped by an enemy at Ruined Battlefield X:40 Y:60

Note: This weapon is useless without using Shillelagh.

- Argument Solver (Optional)

Location: Dropped by Mig in Moonrise Towers

------------------------------

Ranged Weapons: N/A

------------------------------

-------ACT 3-------

Head:

- Helm of Balduran

Location: The Dragon’s Sanctum

------------------------------

Chest:

- Armour of the Sporekeeper

Location: Purchased or looted (not guaranteed) from Mystic Carrion in Philgrave's Mansion inside the Lower City

------------------------------

Gloves:

- Gemini Gloves (Optional)

Location: Purchased from the Devil’s Fee

------------------------------

Boots:

- Boots of Persistence

Location: Purchased from Dammon in Baldur’s Gate

------------------------------

Cloak:

- Cloak of the Weave

Location: Purchased at the Devil's Fee

------------------------------

Amulet:

- Amulet of Greater Health

Location: House of Hope

------------------------------

Rings:

- Ring of Regeneration (Optional)

Location: Sorcerous Sundries or Ramazith’s Tower

------------------------------

Melee Weapons:

Note: Markoheshkir

- Hollow’s Staff

Location: Lucretious

- Staff of Cherished Necromancy

Location: Mystic Carrion

Note: You can literally cast unlimited Necromancy Spells for free. This was patched IN with Patch 4. Wtf?

------------------------------

Ranged Weapons: N/A

------------------------------


Comments

1/25/24 - Consider this build complete! Note that there may be occasional updates as with any build, the beauty of written format VS videos

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