XaiJu
Kazecat

Kazecat

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Kazecat posts

Sarjiri Super meatiest meteor, ahniliating ass, Massive Moon, whatever

This move is planned for her "mode7" type super, where she'll be flying toward the screen.  I've done an early test of it an it works fine but it needs a lot of polish.  The frame above feels off to me since it feels more like she's coming down, instead of coming at.  It may get reanimated.

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Andy Armadillo Release!!!

Another Character done, Thank you all so much for the support!

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Andy Armadillo Release!!!

Andy Armadillo is the 17th character that I've completed. He is a defensive zoning character with an assist. I think he's pretty strong but y'all can tell me what you think.

Downloads:

Video:

https://youtu.be/m4rN4k4ICJ4

Bundle:

https://www.media...

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Kaze or Svetlana

I'm really excited to work on them both.  But which one would y'all prefer first.  I got ideas for both that sound fun.

Kazecat: 

Will be a fairly mobile grappler character.  He'll also have to play the everyman role since he's my namesake.  So he'll be middle of the road in all his stats.  So even though he's a grappler he can't be the powerhouse.  

I wanna focus on more air based command grabs , and mobility.  and give him tools to h...

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Andy Win Pose

A nice face reveal even though I think I did show him already without his suit.  If not this is his face.

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Panacea Butt Drop

Just cause I wanted one.

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Panacea Run In

Ok, the plan is to NOT make Panacea an assist.  Instead I just wanna tie her to certain attacks.  I dunno what attacks yet which is why I felt I had to get a run in animation done so I can do stuff with that.

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Batch 11-11-2021

Andy is nearly complete.  Try him out and let me know what you think.   And if he doesn't do anything for ya I gave the others some buffs as well.

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Batch 11-11-2021

I decided to buff everyone.  Andy is pretty strong being a guile clone so I decided to buff everyone else to help keep up.

Andy:  

• 4 Special moves, 2 Supers, Assist with Hud

•Note: I need opinions on if you think he is too strong or to weak at this point.  We will begin working on more assets of Panacea now.

Moves:  

    Missile Launch:  Charge Back, forward + Punch  View Post

Andy Stun

Well Andy has all his animations for now.  Even Stun which will also double as loss.  So now we really gotta animate Panacea stuff now.

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Alternate Backshield

The original had ridiculous range.  So I had to tone it down but just in case I left the animation files in the game.  This does pretty good damage but the sacrifice is that the command is forward and hard punch.  So you have to throw away a charge to do it. 

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Andy Jumping Roundhouse

So I did his 4 special moves, his 2 supers and all of his normals now.  That's pretty much battle portion complete.  But I gotta be real with ya guys.  Andy is pretty strong even without an assist so I'm really torn on what I should do with Panacea.  Feel free to let me know any ideas and maybe I can get some brain storming going.   


Another Demo may be coming soon so y'all can see what I mean.  Also I've been buffing all the other character...

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Super Portrait and Power up indicator

I like the super portrait but I didn't realize I was gonna use a giant missile launcher for his super when I drew it.  So its a bit inaccurate to what he does.   His special move may use a smaller variation out of his shell.  Which is so odd to have a super that's based on a special move get done before the special move. 

The power up Text of Defense up didn't really to appeal to me as blue.  I'm not sure what color I think defense up should be but I decide...

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Panacea Cast Heal

I thought about making this an assist but I won't.  Andy is pretty solid without an assist like that.  Plus healing in fighting games is usually infuriating.  So I wanna keep it to more controlled.   I'm not really happy with Panacea's animation but it's finished so I'll use it. 

The Projectile was experimented with but I didn't like the results.  So that will just be an unused graphic. 

This animation will be used when Andy does his "Fortif...

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Shield Backhand

Andy now has this fantastic command normal.  Its Guile's backhand but since Andy has a shield he uses that to greatly expand his reach.    Its a great normal to have but since the command is Foward + hard punch you can't really do anything out of it.  Its a fantastic check to those that try to dodge projectiles and a nice follow up to a slow missile. 

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Crushing Force 10-31-2021 (Download)

I think Andy is pretty fun, hopefully this update feels like a worthy update to the last time I shared him.  

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Crushing Force 10-31-2021

Updated Build for Halloween!  Not really Halloween-themed but I don't wanna stop working on Andy for the theme.  

Andy is clearly playable now, all buttons have been assigned and there is only one placeholder.  He has his super, his gameplay is solid and you can try him out in arcade mode and you should have a fair and fun challenge.  His super is intentionally hard to use to benefit his defensive nature but it does pack a lot of impacts.  


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Andy Standing Roundhouse

Finally, all of his non-command, standing normals are done.   A nice milestone to be past. 

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Andy J fierce

Despite how Aseprite cut a portion of my animation.  Which is a a feature I really can't stand about selections applying to all frames.  This animation is in game just fine though.  I may need to provide another update for y'all to try him but I'm not sure if he has enough yet to merit it. 

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Andy Jumping Fierce WIP

Finally, getting to replacing that placeholder.   This will have similar properties to what already exists.    I couldn't do it today, since drawing Andy's helment head is a pain.

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Rocket Shield

A new special move for Andy.  A horizontal plowing attack.  Its negative on block and lower damaging than his anti air special, but it runs over projectiles.

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Panacea Gethit

Panacea can now be hit.  She doesn't have a leave animation yet but when you summon Panacea she can be hit.  She will have a life bar, have low health, and absolutely wouldn't be a terrible body shield.  (WHY? would that even be necessary, Andy doesn't even take chip and has a massive shield.)


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Panacea Bust Crush (Overhead)

Andy will not have his own overhead but he can summon Panacea to do one for him.  

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Andy Armadillo WIP matches

Demonstration of how he plays.  Beta support Patreons can try him out now. 

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Crushing Force 10-15-2021 Download

Have fun!  Let me hear your feedback.  And please do not redistribute.

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Andy & Sarjiri Test Build 10-15-2021

Just for you Patreons.  I really appreciate the support that lets me do this.  We're up to 18 characters, not even including Guest characters!  

This build has Andy and Sarjiri as the forefront of what's being shown.  Andy being entirely new and Sarjiri having her gameplay altered to be a more enjoyable boss fight.  Balance tweaks were done to others as well.  For example all dive kicks are negative on block, however keep in mind the exactly frame differenc...

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Panacea Bust Crush

Cuz of course she should do this.  Andy is too strong for a heal assist so I'll make Panacea the overhead.  and one of his supers the heal.  I feel that may give us all a good viewing of her.

I'll finish this animation and try to incorporate her soon. 

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Panacea Concept

She's mega busty.  But now i have no idea what to do with her.  I may make her part of the supers.  She definitely has to squash with that chest.

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Andy Grab and Throw

Andy now has a normal throw.  This is an essential function so now that he has it I think that he could be ready to demo soon.

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New Firebreath Animation

To fix the problem with the previous one not being easy to read.  

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