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Hi, thank you for your support. Here some Psychodelic visuals, inside there is also a component called animatedRamp2Color that can be useful in other projects.
2023-06-18 09:39:53 +0000 UTC View Post
Hi, thank you for your support. Here some Psychodelic visuals, inside there is also a component called animatedRamp2Color that can be useful in other projects.
2023-06-18 09:39:53 +0000 UTC View Post
Thank you a lot for your support, it helps us a lot. Here some orthographic cubes with a nice cube map. Hope you enjoy it.
2023-06-18 09:36:42 +0000 UTC View Post
Thank you so much for your support, we appreciate it a lot.
Here some nice looking visuals that are easy to make and understand, hope you learn something out of it and you enjoy them.
2023-06-18 09:34:58 +0000 UTC View PostThank you so much for your support. This tutorial shows how to create a moving light in a 3d scene with shadows. Hope you can learn something out of it.
2023-06-08 13:50:26 +0000 UTC View PostThank you so much for your support. Hope this technique inspires you to create a nice interactive or audioreactive experience.
Thank you so much for your support. Hope you like this patch.
2023-06-07 10:45:25 +0000 UTC View Post
Thank you very much for your support, it really helps us out. If you would like me to dig more in this technique let me know.
Hope you enjoy this visuals as much as I did.
2023-05-31 11:14:40 +0000 UTC View PostThank you so much for your support.
This tutorial was a request from a Patreon, if you have some request, let me know.
This tutorial explains how to playback videos from a playlist with transitions between them and also how to use the animation COMP for adding text to specific parts of the video
Sometimes the gems are hidden in the simplicity. This took me a while to figure out but the main knowledge is: on the PBR Mat, enable Blending and Disable Depth Test (Very important for smooth results), this is found on the Common Tab. Then provide an Alpha Map (Alpha Tab). This technique is very versitile and you can experiment with different SOPs, different alpha Maps and you can even think about combining this technique with vertex displacement. I hope you enjoy it as much as I did when I ...
2023-05-15 17:17:32 +0000 UTC View Post
Hi Hope you like this technique and feel free to play arround with more SOP twists and with different LFO frequencies.
2023-05-15 16:47:58 +0000 UTC View Post
Thank you so much for supporting us!
Hope this trick with the Limit and Lookup was understandable and you can create your own visuals with this trick.
Thank you very much for your support! If you want to learn something specific let us know please!
Hope you enjoy it ;)
2023-05-07 09:49:48 +0000 UTC View Post
Hi, thank you for your support, it means a lot to us.
Hope you enjoy the file and any feedback is appreciated.
2023-05-02 14:11:00 +0000 UTC View Post
Thank you so much for your support.
Hope you enjoy the file
2023-05-02 13:52:15 +0000 UTC View Post
Thank you so much for your support.
For tripping out your visuals is a great technique or for creating some optical illusions
2023-04-12 12:26:05 +0000 UTC View Post
Thank you so much for your support. It helps us a lot. Hope you enjoy this easy but good looking technique.
2023-04-10 13:45:45 +0000 UTC View Post1. insert an audio file you like instead of the audioFileIn Chop
2. connect this to all audio-reactive custom components
3. drag and drop it to the SetupAudioreactiveSong and click on "Pulse"
4. adapt the gain on the custom components accordingly so it fits to your audio
...and there you have it!
Try changing up the parameters and come up with your own visuals. Just by bypassing the Noise you also end up with more subtle but pleasing ...
2023-03-24 16:32:02 +0000 UTC View Post
Thank you so much for your support.
It helps a lot in our development.
Want to learn more about point clouds?
Hope you enjoy the file
2023-03-14 23:18:44 +0000 UTC View PostSubstitute the audiofileinChop to a track you like and get your own audio reactive psychedelic visuals!
2023-02-24 12:07:48 +0000 UTC View Post
Download the new audio reactive .tox. Tutorial coming later today!
2023-02-16 11:49:54 +0000 UTC View Post
Change the Audio File In Chop for any track you have in your own PC, drag and drop it to the audioReactiveSetUpSong and create endless audio reactive Visuals.
2023-01-30 16:29:27 +0000 UTC View PostHi friends,
In this file you will find some audio reactive wave instancing visuals. When you open the file, you’ll get an error warning. Please replace the already existing audio file for an audio file you have in your own PC. Drag and drop the new audio to the audioReactiveSetUpSong.tox, pulse and there you go! Tweak the parameters to your liking and create endless variations.
Happy rendering! <3
Unlike the audio reactive rotation, which only makes sense to use in the cases where the value can go to infinity, the AudioReactive_Value.tox can be used in the cases where we need a parameter to stay in between a certain range. Another difference between these two Toxes is the AudioReactive_Value.tox has two outputs. We’ll connect a Null Chop to each of them.
We’ll notice that these Nulls output different values. The bottom one is outputting raw data from the track whereas t...
2023-01-22 17:20:58 +0000 UTC View PostLet’s check out the AudioReactiveRotation. Here we might already start thinking for which parameters does this component make sense?
It does make sense to use it on a rotation parameter, seeing how the value is always increasing, it will always keep the object moving. Where it doesn’t make sense to use, would be on a scale parameter, seeing how the size would increase so fast, that the object will very soon go out of view of the camera.
On this short tutorial we wi...
2023-01-22 17:15:24 +0000 UTC View PostWhen we want to create audio reactive visuals locked to a specific track, we need to make sure that the timeline matches the track. The usual way we would do this, would be by creating an info chop after the audio chop, analysing the length of the audio and manually reseting the length of the timeline. To automatize this process we have created this custom .tox called setupAudioreactiveSong.
This is really straight forward. If you open the parameter window you will see only these ...
2023-01-22 16:50:39 +0000 UTC View Post