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Ati Torrez

Ati Torrez

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Ati Torrez posts

January quick update

Hi guys sorry for the late update been busy with alot of IRL work, nothing to test this week sadly, but in the good news list: Game boy mod update finally coming! Mechanical Paladin finished his amazing work with the cutscenes music/sfx so i'm working on synchronising all the stuff on GB studio. Update will also have some new sfx that were missing in the last update and some fixes on backg...

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RE Survivor HQ texture pack Update - Happy New years eve-eve

Hi guys, happy 30 of december! Late update of the Survivor HQ Texure pack, wanted to post it on Christmas day but had to much stuff to do. Ended up polishing a little more the arcade textures and cleaning the last update, I taked out all the text heavy textures keeping all the ones for surfaces, tho there is a  couple with transparency issues, no big issues as before but still there is a little edge here and there. Started using a new tool for upscaling that handles a lot better the tran...

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Classic Costume Pack 5: Deadly Silence update

Hi guys a new update to the DS costumes is here, with some really cool news.
Rebecca's model has been remade from scratch all version that was made as just one really big object didnt work with this new method so now is more acurate to the original RE0 version, also was able to retain the original rig thanks to the Blender plugin being compatible with RE0 models also, this means that the skirt (the one big problem I was having with her model) works perfectly. Model stilll needs some small ...

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Resident Evil Remake unused costumes v1.0

Hi guys, sorry for the late post, had some busy days this last two weeks with waifu's birthday, the end of the school year of the kids and a awful toothache, but hey here are the good news: 

Now I can work RE Remake mods directly on Blender! thats good because I'm actually competent on Blender in contrast to the old alternative, 3Ds max 2012, wich I can barely understand. I mean I can us 3ds max, all the othe REmake mods where made there but it's a pain in the ass sometimes if I ma...

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Resident Evil Survivor HQ Textures - second test

Hi guys new update on the RES HQ textures mod, this one includes most of the game textures decided to skip step this time, you see when upscaling textures I separate the ones that look good enough with just the scaling then I work manually the ones that are so-so and finally remade the ones that are a complete mess. I do this room by room, so I decided that Im pouring all the upscales at once so I dont have to waste time separating the ones that will be part of the thing anyway, on the good s...

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Classic item pack for RE2r and RE3r.

Hi guys, late as always, worked in this one until the last moment. Every time I thought "I'm done" I also thought "maybe it will look better if..." or "I can also do...", anyway here it is: Classic item pack for RE2 & 3.

RE2 Classic Item Pack - View Post

November update

Happy post Hallowen again! Sorry for the late update totally forgot that today was going to the cinema with my little girl, went to see One Piece: Red we are big fan of the manga/anime and it was our first OP movie on an actual cinema (is the first one that actually premieres here close to the japanese premiere all the other ones came years later and most never came at all).

Now on modding news, second dive on to RE Engine: been a while trying to make a port 1:1 of Brad's RE3 model to R...

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Resident Evil Survivor HQ textures preview

Hi everybody, happy dumb time of the year where it is not that cold nor hot but we end up all with a cold anyway! Its already spring here and it sucks, at least till the temperature get a little warmer.

Got some IRL work this month so I didn't do all I wanted to do with this pack but not gonna complain the economic situation here its worst every day so Im lucky that Im getting new customers.

There is 19 rooms "done" in the mod right now wich is a lot if we talk about textures ...

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Sega Saturn models + September update

Hi everybody! Salutations from the land of weird moments, as my country is living some strage times. Just couple of hours a go someone tried to kill the vice president and for some wierd reason the president call it for a holyday tomorrow due to all this. But wait there is more! we even have an weird outbreak in the province of Tucuman with people dying of bilateral pneumonia after days of getting sick and we have no idea what is causing it. So yeah lets better talk modding lol.

This m...

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August Report + Retro Chris and Sheva for RE5

Hi! update at last Patreon has updated his look and some things were not working right at least for me, lost the original post I writed as it failed to post it that made me really mad lol.

Now to the good news: Henry Of Carim has updated Albam the addon for blender used to mod RE5 created by my fellow argentinian Brachi. Now called Albam reloaded, the addon not only works on the lastest versions of Blender it has many automation options that help to assure the correct creation of model...

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Deadly Silence v0.5 + July update

Hi guys! update time! kinda a weird month, spent the last week in bed with a cold its been a while since I got sick.


New update for the Deadlsy Silence mod, updated the weapon models as I got better rips of the models due to be digging on the DS rom again and this time got some stuff I didnt found before. A image of Jill's illustration that Shinkiro did for the game with the frase "coming soon" probably used in a demo kiosk, tho I didnt find the pallette for the image yet.
I also...

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RE2 3D model update + June update

IT'S  JUNE! Hi everybody, time for another update. This time I bring you the first test release of the updated models for RE2, it contains most of the playable characters (no Hunk nor Sherry yet), most of the zombie enemies (missing the zombie girl and the nakes zombie) and just Marvin and Kendo from the NPC roster (that includes NPC versions of the playable characters). Only know problem right now is that in the Battle Mode character selection screen Chris models flickers my guess is ca...

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May update

Hi everybody! happy workers' day! Saddly I dont have something to test right now, but I do have some delicious news, on the last update I mentiones something I started working after Gemini droped some great news and as he already make it ...

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April report

Hi guys! sorry for the delay, got a cloudfare error on Patreon the whole day on the first of the month and then I totally forgot to post after that.

Well version 1.0 of the Game Boy mod is out and im very happy with the reception, I want to thank you all for supporting me all this time on this silly mod I really wanted to made.
Tho 1.0 is out but the mod still not finished, there is still some t...

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March Report

HI everybody time for an update, all this days worked nonstop to finish the Gb mod and  everything is on track, visuals are finally ironed out, lighting in rooms from the second part of the manssion that where missing are now fixed, no more missing masks nor mask errors (Finally fixed the plant 42 root room masks!) ALL the 3d models have new textures to blend better with the backgrounds even the items now! Sfx and the missing FMVs are almost done. Hoping to release the 1.0 versio...

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RE: Gameboy Conversion v0.9.9.9 Release date announcement! + DS Brad & Joseph

Hi guy sorry for the delay my ISP screw something and Patreon on some other webs were no working for me had to change the dns a couple of times to get all working again.

GB conversion mod:

OK big news first! I decided that the game boy mod will released on March 22 to commemorate the 26° anniversary of the game, you guys will be getting it a couple of days before for a final test.
ItchyTasty64 will be hel...

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Happy New year! January report.

Happy new year everybody hope you had a happy holidays!

This last month was a busy one, wasnt able to get stuff ready for today but I will realeasing stuff in the next days as I'm taking this month to catch up with all my mods, this month there is no taking the kids to the school, no leftover work or home improvement stuff planed and finally no study. Was able to get a 7 out of 10 on the final exam so my course is done! I'm already thinking on coding some blender plugins to make moding ...

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Deadly Silence Mod V0.4 + Playable Richard

Hi guys time for the December update, last month was a busy month didnt have a lot of time for modding, had to study most of the time, on the bright side I got a 9 out of 10 on my exam but my web design was declined and had to be re worked. I also had to take a soft skill course that I thought it was optional but it was not. That one taked most of my time.

Still Working on the GB mod update, missing just the Neptune and Brad's landing cutscenes. Hunter's intro cutscene was beeing a pai...

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November report

Hi guys! no update today have been busy with my studies, this last week had to create a website from scratch in the span of that week and on this one I have a test all this for the clousure of the javascript section of the course. I really wanted to have something special for halloween but oh well, study comes first, so this month update will be out by next weekend, newcomers will recibe last month release (and older) later today.

I'm also joi...

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RE: Gameboy Conversion v0.9.9.8 + Deadly Silence costumes for Remake

Hi everybody, update time!  hope that everybody is good, didnt have much modding time this month (exept for some 3d model work  I did  on Vincent for Aydan's Survivor mod) as I forgot to told you last month I started a Python front-end course, it is aimed to web desing but I also using it as a starting point to Python in general hoping it will help me to some day be able to create my own tools for modding. I do have some programing knowledge (I learned by my self when I was abo...

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RE: Gameboy Conversion v0.9.9.6 + Deadly Silence v0.3

Hi everybody, update time is here! A lot of good things this last month :

August report

Hi everybody, update time. Had a busy month, luckily didn't get covid (my mother in law got it and we were in confinement for ten days for that) but house fixes toke much more time than estimated so I barely had time to mod more over I had to pack up my pc to fix the floor of the room. I did manage to made some contributions to Aydan's Resident Evil: Containment mod that is alredy up for his patrons and will be r...

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RE: Gameboy Conversion v0.9.9.6 + announcements

Hi everybody it's release time! June was a odd month, wanted to release some more stuff but we had the chance to start working again on some house fixes we had on hold due to the pandemic so we took it. Also had some rought time recently the day the I was going the get my date for the vaccine my mother in law got sick with covid and now all the family have to wait till next tuesday to test us.

She is in confinement for 10 days on a hotel room, luckily she already passed the half life of...

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RE: Gameboy Conversion v0.9.9.5 + Saturn costumes

Hi everyboy,  new update here this time is all about the chiptune. I was able to recreate the ending song (Still dawn) in chiptune style, I used a midi version I found in some midi webpages as a base but I have no idea who was the original creator, if anyone knows let me so I can add his name to the credits.
The song is not complete yet, is missing the drums cause I'm still messing with the instruments to get the right sound and the bass misses some notes near the guittar solo.
Is ...

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RE: Gameboy Conversion v0.9.9.4

Hi everybody, happy workers day! the big sound effect update is here, was able to fix the crashing problems thanks to the help of MechanicalPaladin, but then I got another problem, I wasn't able to add new sfxs, they worked fine outside the game but in game they didnt and made the game crash. I tested other sfx's from other mods and those worked fine, it was driving me nuts. After a while I realised that for some reason Audacity was creating some corrupted wav files, I have no idea why but my...

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Happy RE3 Classic Rebirth patch release!

Yeah I know I'm like 5 days late, wanted to release this the same day of the patch to celebrate Gemini's amazing work but things are getting shitty here again and looks like we are going back to a lockdown so I spent the last days preparing stuff (food and suplies so I dont have to wait in long lines at the supermarket in the next days) and just today I was able to finish the mod.

RE3 Classi...

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RE: GB Conversion v0.9.9.3

Hi everybody! I have some good news and some bad news, some of you know the Gaiden Remake project as we know it is no more, far as I know part of the group is still working on the thing but I'm not with them its a shame how everything went down but I wish them luck.
I'm still interested in a Gaiden Remake so I will probably work some stuff by my self wink wink.

Now for the other bad news, this build it was going to have a big update on sound effects but at last minute one of my teste...

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RE: GB Conversion v0.9.9.2 + Lady DimitreXcu for RE2

Hi! at last release time! got a little feverish after staying up late fixing my hard drive so my wife made me stay in bed for a while, I think I overworked myself this days lol, but I´m felling better now. Thanks everybody for you patience.

Oblygatory  Resident Evil Gaiden remake advertising: working on the inventory models  and the invetory graphics, here a little preview of the handgun ammo.
You can support the project on 2021-03-03 20:46:24 +0000 UTC View Post

Quick announcement

Hi guys! later today I will be sending the mods, had a blackout on my neighborhood and lost some data on one of my drives so i'm working on fixing that, luckily nothing mod related but some programs I use to mod where compromised and some personal stuff.

A new release of the game boy mod will be out with a lot of sprite work and a special mini mod for RE2: Alcina Dimitrescu in retro style replacing Mr.X and Ethan Winters for Leon.

Unfortunaly Ninja Chris for remake is not done yet...

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Residen Evil Remake: Deadly Silence costume for Jill + news!

EDIT:(Private message are not loading for me right now, I will be sending the links as soon as I can)

Finally after a lot of work Jill costume is ready. It was a pain in the ass to fix: the shoulders, armpits and the choker were the main ofenders but thanks to them figured a little more about how diferent is the rigging when you test it in the 3d modeling program and when you put it in the game. The final release will have some more details on the shirt.
The original plan was to pos...

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