Replace Nirnroot's pickup sound
1.1 Update log
- Crimson nirnroot's pickup sound also changed
- Faster responsiveness by removing whitespace at the beginning of sound files
Source of sound file: Smilegate Lost Ark.
2023-05-30 13:50:03 +0000 UTC
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This mod adds animations for each weapon to Maxsu Block Overhaul and separates normal attacks and power attacks to operate block hit animations.
This mod requires OAR, not DAR.
When using DAR, there is a problem of repeating the same action when consecutive block hits occur due to a random bug.
Still, I will upload the DAR version for testing now, but the official version will only work with OAR.
Since OAR hasn't officially released yet and this mod isn't a full mod either, I'll only test it on Discord for now.
Perhaps OAR is just around the corner from release. If the OAR is uploaded to Nexus, this mod will also be uploaded to Nexus on the same day.
Required mod
Maxsu Block Overhaul
Open Animation Replacer

Check Maxsu Block Overhaul in Nemesis and operate Nemesis after updating engine
-----------------------------------------

If it does not apply in-game,
remove all files except language setting and mod settings files from the Nemesis_Engine\cache folder, then run Nemesis again.
Thanks to Maxsu, Ersh, Kittytail for their help in making the mod.
2023-05-28 15:27:22 +0000 UTC
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You can cancel the attack at the desired timing with a hotkey.
Differences from other mods with similar features
- Standalone mod configured with a simple ESP
- No FNIS or Nemesis required.
- Compatible with both SE, AE
- It will be compatible with most mods.
Default Cancel Attack Key : R
Since it is used only during an attack, the function of equipping and unequipping a weapon when not attacking is the same.
You can assign additional keys by installing the Dynamic Key Action
Dynamic Key Action Default Key: V
key change path : Data\SKSE\Plugins\DKAF\CancelAttack.json
Keys & GamepadKeys : Refer to https://www.creationkit.com/index.php?title=Input_Script for key codes.
For example, Dual Wield Parrying users can cancel the attack with the block key if they change it to the same key as the block key.
Download
2023-05-28 11:07:04 +0000 UTC
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For Honor in Skyrim I Pirate I Sword + Pistol MCO Animarion
This is a For Honor pirate animation using a one-handed sword and pistol.

The pistol of "Flintlock Pistols for Adventurers" mod is used, but in order to use the pirate animation, you must wear a pistol accessory that has been changed to an armor item rather than a pistol of the staff property.
Crafting conditions are the same as the existing mod.

Directional Movement(Drawn) : Directional
- Only directional attacks can be used during lock-on.
Directional Movement(Drawn) : vanilla style
- You can always use directional attacks.
How to install
required mod
Nemesis
Dynamic Animation Replacer
Animation Motion Revolution
Payload Interpreter
dTry's Key Utils
MCO 1.5.0.2 or later (Distar Experience)
Smooth Moveset 3.2 or later.
Flintlock Pistols for Adventurers
Parry Attack System 0.2 / Discord
additional options // Change the added item icon
Inventory Interface Information Injector AE
Inventory Interface Information Injector for Skyrim 1.5 SE

When installing MCO, be sure to select "Distar Experience" from the options.

After the Nemesis engine update, check that the two items shown in the picture are checked, and then operate Nemesis.
Download
It can be downloaded from the download channel of Discord linked to Patreon for supporters.
How to connect to Discord
support.patreon.com/hc/en-us/articles/212052266-Get-my-Discord-role
2023-05-06 12:37:31 +0000 UTC
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Archer Combat Overhaul
Differences from past mods
I took a lot off and added a lot for immersion.
- Added rapid shot animation and improved quality
- Triple shot, multi shot, jump shot, dodge shot removed
- Added bow melee combat
- Use a bow and dagger simultaneously by equipping a secondary dagger
- Added professional skills Perfect Timing and Power Shot
- New dodge animation
- Fixed an issue where the animation slowed down depending on the bow
- script optimization by gungun
- In the past, it was heavily influenced by other mods by using a method to change the animation of Power Attack and Bow Bash, It now uses a separate animation because we changed it based on the additional animation in the Hot Key Skill mod. So MCO and Power Attack trigger mods have been removed from required mods.
- You can assign hotkeys in MCM.
--------------------------------
Rapid Shot
How to use: Bow Bash
It uses the Bow Bash Command (MR), not the Bow Bash Judgment.
You cannot change the key separately. If you want to change the key you need to change the bow bash key.(if you can...)
Melee Attack
How to use: You can use it by designating hotkey 1 in MCM of Bow Rapid Combo.
Melee attacks do little damage, but stagger enemies.
Secondary Dagger
When equipped with the Secondary Dagger, you can use the dagger with hotkey 1.
It can be crafted under the same conditions as vanilla.
The higher the grade of the dagger, the higher the damage, and basically inflicts bleeding damage to the enemy.

Perfect timing
Can be used from Archery Mastery 60.
Fires two arrows when used at the moment when the bowstring is fully drawn.
The perfect timing zone is 0.3 seconds from the moment the bowstring is fully drawn.
Power shot
Can be used from Archery Mastery 60.
You can use a power shot by pulling the bowstring for 3 seconds.
--------------------------------
How to install
required mods
Nemesis
Hot Key Skill
Payload Interpreter
Dynamic Animation Replacer
Animation Motion Revolution
dTry's Key Utils SE / dTry Plugin Updates AE
Dynamic Bow Animation (Not a hard required mod)
additional options
Inventory Interface Information Injector AE / Inventory Interface Information Injector for Skyrim 1.5 SE // Change the added item icon
Dynamic Key Action Framework // Motion recovery after attack
Users of previous versions(Bow Rapid Combo) are recommended to install after completely uninstalling the mod and using the save cleaner.

After installing all the necessary mods, check the Nemesis engine update, the required mods Hot Key Skill and Payload Interpreter, and the rest of the mods you are using, then operate Nemesis.

TDM user recommended settings
Directional Movement(Drawn) : vanilla style

Assign a hotkey1 in the Bow Rapid Combo MCM. Used for bow melee attacks and dagger attacks.
Hotkey 2 is for the next update. I haven't used it yet, so I'm not specifying it.
Caution
Do not use with mods that change bow behavior, such as AGO.
Since animation was created based on Dynamic Bow Animation, it is recommended to use them together.
When using arrows added as a mod, if there is no vanilla arrow keyword, it will not work.
VendorItemArrow [KYWD:000917E7]
Test focus
It works without problems with MCO.
Other mods have not been tested.
If there are incompatible mods let me know
I want to balance the damage without overdoing it. Let me know if you have any comments
DOWNLOAD
Bow Rapid Combo V3
2023-04-15 21:41:06 +0000 UTC
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- The arrow and bowstring positions have been modified to be accurate.
- Fixed the issue where the bow flipped in the opposite direction when the bow was equipped or unequipped
Before the release of Bow Rapid Combo V3, the base Dynamic Bow Animation was overhauled. I think it will be the final version, so I upload it to Nexus.
https://www.nexusmods.com/skyrimspecialedition/mods/89048
2023-04-12 03:04:47 +0000 UTC
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At first, I tried to update it simply, but as I did it, there were many changes.
Change log
- Animation rework (Smoother movement, more accurate AMR)
- Power Attack Chain for Power Attack Combo
- Charge effect change
- Charge intro faster
- Improved sense of control, quick combo
- Dodge distance reduction and effect change, add sound, 8-way support
- Add Whirlwind Sprint
- Lightning spell CTD modification
- Add wizard's candle spell
- Fixed A+PA that was incorrectly connected
- Changed the visual effect of the S+Charge spell to be larger
- Organize form ID and ESL
- Continue to be additional work

If you equip the wand added in the mod, you will be able to use the moveset. (can be crafted)
This mod is not for learning and using spells.
It is a combat mod made based on MCO and Payload Interpreter.
It consists of normal attack, power attack, charge attack, and full charge attack.
-------------------------------------------------
Normal Attack
- Flipendo : Attacks with less damage, but restores magicka.
Standing Power Attack
- Stupefy : Consumes 5 Magicka and makes the target stagger.
Sprint Attack
- wide area stagger
W + Power Attack
- Descendo : Consumes 15 Magicka and knocks down the target.
A+ Power Attack
- Bombarda : Consumes 15 Magicka and attacks the target with fire in a small area.
D + Power Attack
- Glacius : Consumes 15 Magicka and freezes a single target.
S+ Power Attack
- Verdimillious : Consumes 15 Magicka and hits multiple targets with lightning.
-------------------------------------------------
Charge attack
Press and hold the left mouse button to charge.
Standing + Charge Attack
- wizard's candle
W + Charge Attack
- Deprimo : Consumes 35 Magicka and knocks down the target with a strong physical attack.
A + charge attack
- Bombarda Maxima : Consumes 35 Magicka to attack the target and surrounding area with fire.
D + Charge Attack
- Glacius Maxima : Consumes 35 Magicka and freezes the target and surroundings.
S + Charge Attack
- Verdimillious Maxima : Consumes 35 Magicka and attacks the target and a small area with powerful lightning.
-------------------------------------------------
Full Charge Attack
If you hold down the left mouse button longer, a full charge effect will occur.
Standing + full charge
- Protego Diabolica : Continuously inflicts damage by burning nearby enemies.
W + full charge
- Levicorpus Descendo : Consumes 70 Magicka and knocks all nearby enemies into the air and then crashes them to the ground.
A+ full charge
- Incendio Ardere : Consumes 70 Magicka and attacks all nearby enemies with a pillar of fire.
D + full charge
- Gelida Tempore : Consumes Magicka 70 and pauses the time around you except yourself.
S+ full charge
- Tonitrus Canere : Consumes 70 Magicka and attacks all nearby enemies with a Lightning Spear.
## Full charge attack only applies to hostile NPCs. Does not damage neutral NPCs.
-------------------------------------------------
etc
- When using TK Dodge RE-OnlyDodge, a dedicated dodge animation is applied.
- Also supports Whirlwind Sprint for non-tk dodge users.
- Only Stupefy can be used while sneaking, and Reductor is used when attacking while moving forward.
- When you use a wand spell, destruction spell rises and damage increases according to the level of destruction magic.
- Do not enchant the wand (it may break the charge attack).
- Wands are classified as dual weapons. If you use a dual moveset with a number higher than 9100100 ~ 10070110 in the used DAR folder, it will not work.
Please add the ini below
skyrim.ini
[Controls]
fInitialPowerAttackDelay=0.3
---------------------------------------------------------
OCPA User Required Settings
OCPA ini settings
DisableLongPress=0
DisableLongPress should be set to 0.
---------------------------------------------------------
Required settings for TDM users

Directional Movement(Drawn) : vanilla style
- You can always use charge attacks and directional Power attacks.
How to install
Users of the previous version should completely uninstall and install
required mod
Nemesis
Dynamic Animation Replacer
Animation Motion Revolution
Payload Interpreter
dTry's Key Utils
Attack-MCO|DXP (Distar Experience)
power attack trigger mods. (OCPA or Elden Power Attack or Separate Power Attack or For Honor Power Attack )

When installing MCO, be sure to select "Distar Experience" from the options.

After the Nemesis engine update, check that the two items shown in the picture are checked, and then operate Nemesis.
Download
https://www.nexusmods.com/skyrimspecialedition/mods/70654
How to connect to Discord
support.patreon.com/hc/en-us/articles/212052266-Get-my-Discord-role
2023-03-14 02:09:31 +0000 UTC
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Physics outfits are essential elements that add life to Skyrim.
However, one inconvenience is that physics can break after dynamic movement.
So this mod was born to solve it immersively.
While updating Hogwarts, the clothes wrinkled too much, so I made this.
function 1
If you register a hotkey in MCM and use that hotkey, the animation that resets the broken physics works.
function 2
This is an option for modders.
Animations that use dynamic movement will inevitably break physics costumes. Adding PIE.$SmpReset annotation to such animation file solved it.
Let's take an example with a dodge animation file.
0.000000 animmotion 0 0.000 0
0.033333 animmotion 0 9.774 0
0.066667 animmotion 0 36.293 0
0.100000 animmotion 0 65.728 0
0.166667 animmotion 0 83.540 0
0.233333 animmotion 0 87.168 0
0.300000 animmotion 0 89.791 0
0.833333 animmotion 0 800 0 // When the rolling motion ends
0.833333 PIE.$SmpReset
0.933333 animmotion 0 816 0
How to use
SkyUI
ConsoleUtilSSE
Function 1 If you only use the function of the hotkey, you need the above mod
FNIS or Nemesis must be activated for animation to work
If function 2 is used, Payload Interpreter is additionally required.
Download
https://www.nexusmods.com/skyrimspecialedition/mods/86845
2023-03-12 02:18:52 +0000 UTC
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Replaced with Lore Friendly bow animation.
It can be installed simply because it only requires DAR (or OAR).
The feature of this mod was created with an emphasis on basic archery animations without any additional features. It also provides a number of slightly different bow release animations.
required mod
Dynamic Animation Replacer
Disable Turn Animation SE I AE
Download
It can be downloaded from the download channel of Discord linked to Patreon for supporters.
How to connect to Discord
support.patreon.com/hc/en-us/articles/212052266-Get-my-Discord-role
2023-02-23 12:46:46 +0000 UTC
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1. The existing charge attack has been changed to a counter attack system.
2. Increased the pre-delay of some power attacks.
Block Stance : Backward + PA
Deflect : NA in Block Stance
Slashing Rush : Backward + NA in Block Stance
Counter Attack : NA at the timing of enemy attack in Block Stance
Block Stance Cancel : NA while pressing the left or right movement
NA : Normal Attack
PA : Power Attack
Changes according to TDM(True Directional Movement) Combat 360 Movement Options

Directional Movement(Drawn) : Directional
- Only directional attacks and charge attacks can be used during lock-on.
Directional Movement(Drawn) : vanilla style
- You can always use charge attacks(Block Stance) and directional attacks.
Download
It can be downloaded from the download channel of Discord linked to Patreon for supporters.
How to connect to Discord
support.patreon.com/hc/en-us/articles/212052266-Get-my-Discord-role
2023-02-16 14:09:30 +0000 UTC
View Post
Change the power attack to the right mouse click (MR), just like how to use the power attack in For Honor.
Replaces other power attack trigger mods. (OCPA, Elden Power Attack, separate power attack, etc.)
Since this mod is a simple ESP file with no scripts, you cannot change the power attack key to another key.
Since the existing block key is changed to a power attack key, we have prepared two versions depending on the use of the block.
For Honor Power Attack v1 (block version)
Power Attack: MR
Block: Not attacking, MR in place
For Honor Power Attack v2 (version without blocks)
Power Attack: MR
Block: To use a block, you need to reassign the block key with a mode such as Dual Wield Parrying Reimplementation.
common
Right hand weapon, left spell (staff)
Power Attack: Vanilla (press and hold ML)
Spell Use: Vanilla (MR)
Confirmed that it is compatible up to the latest version of MCO.
I think it might be possible to use it with a gamepad as well. The block key will be your power attack key. Gamepad users need to test.
I think it can be used in vanilla that does not use MCO.
If anyone can test this, please let me know.
A lot of testing is required.
please give me feedback
Installation notes
Arranged to load last
p.s.
The For Honor series plans to add techniques that can quickly defend against enemy attacks without a block key, such as Block Stance or Counter Attack applied to BP through updates.
2023-02-10 15:50:01 +0000 UTC
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For Honor in Skyrim I Black Prior I MCO Large Shield Animation
Black Prior of the For Honor Knight faction who uses kite shield
It is applied when a shield and one-handed sword with the large shield keyword added are equipped.
Changes according to TDM(True Directional Movement) Combat 360 Movement Options

Directional Movement(Drawn) : Directional
- Only directional attacks and charge attacks can be used during lock-on.
Directional Movement(Drawn) : vanilla style
- You can always use charge attacks(Bulwark Stance) and directional attacks.
Bulwark Stance : Backward + PA
Bulwark Slash : Backward + NA in Bulwark Stance
Bulwark Counter : NA at the timing of enemy attack in Bulwark Stance
Bulwark Stab Counter : Same, but you have to hold down the forward key.
Bulwark Stance Cancel : NA while pressing the left or right movement
NA : Normal Attack
PA : Power Attack
The above functions are required to be used after updating to Smooth Moveset 2.9 or later.
How to install
required mod
Nemesis
Dynamic Animation Replacer
Animation Motion Revolution
Payload Interpreter
dTry's Key Utils
MCO 1.5.0.2 (Distar Experience)
Smooth Moveset 3.0 or later.
Weapon Keyword Unification Project 2.0 or later.
Shield mod used in the video : https://smooths.tistory.com/26

When installing MCO, be sure to select "Distar Experience" from the options.

After the Nemesis engine update, check that the two items shown in the picture are checked, and then operate Nemesis.
Download
It can be downloaded from the download channel of Discord linked to Patreon for supporters.
How to connect to Discord
support.patreon.com/hc/en-us/articles/212052266-Get-my-Discord-role

The test version lacks sprint, sprint attack animations and defense functions. The full version can be downloaded from the Discord download channel.
2023-02-09 01:14:13 +0000 UTC
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Animation replacement and random animation of Whirlwind Sprint shouts based on weapon type
A simple animation mod that only requires DAR.
You can add or remove them at any time.
Smooth moveset users are supported with animations suitable for combat and non-combat idle.
other dynamic series
Dynamic Fus Ro Dah
Dynamic Random Spell Idle
2023-01-19 05:55:46 +0000 UTC
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Orochil of the For Honor Samurai faction who uses one-handed Katana
Changes according to TDM(True Directional Movement) Combat 360 Movement Options

Directional Movement(Drawn) : Directional
- Only directional attacks and charge attacks can be used during lock-on.
Directional Movement(Drawn) : vanilla style
- You can always use charge attacks and directional attacks.
Changes according to the charge stage
Stage 1 : White effect, increased damage
Stage 2 : Orange effect, great damage increase
Stage 3 : Red effect, great damage increase + stagger
The concepts of directional attack and charge attack will be updated one after another in the existing For Honor series.
The above functions are required to be used after updating to Smooth Moveset 2.8
How to install
required mod
Nemesis
Dynamic Animation Replacer
Animation Motion Revolution
Payload Interpreter
dTry's Key Utils
MCO 1.5.0.2 (Distar Experience)
Smooth Moveset 2.8

When installing MCO, be sure to select "Distar Experience" from the options.

After the Nemesis engine update, check that the two items shown in the picture are checked, and then operate Nemesis.
Download
It can be downloaded from the download channel of Discord linked to Patreon for supporters.

2023-01-14 14:35:25 +0000 UTC
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For Honor in SKYRIM I Berserker I MCO Dual Axe
Berserke of the For Honor Viking faction who uses MCO Dual Axe or Mace
Changes according to TDM(True Directional Movement) Combat 360 Movement Options
Combat 360 Movement : activate
- Only directional attacks and charge attacks can be used during lock-on.
Combat 360 Movement : vanilla style
- You can always use charge attacks and directional attacks.
Changes according to the charge stage
Stage 1 : White effect, 2 hit attack
Stage 2 : Orange effect, 3 hit attack
Stage 3 : Red effect, 4 hit attack
The concepts of directional attack and charge attack will be updated one after another in the existing For Honor series.
The above functions are required to be used after updating to Smooth Moveset 2.7
How to install
required mod
Nemesis
Dynamic Animation Replacer
Animation Motion Revolution
Payload Interpreter
dTry's Key Utils
MCO 1.5.0.2 (Distar Experience)
Smooth Moveset 2.7

When installing MCO, be sure to select "Distar Experience" from the options.

After the Nemesis engine update, check that the two items shown in the picture are checked, and then operate Nemesis.
Download
It can be downloaded from the download channel of Discord linked to Patreon for supporters.


2022-12-28 17:49:45 +0000 UTC
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Somehow, I accidentally disconnected Patreon from the Discord server.
There was a problem preventing reconnection.
Until the problem is resolved, it seems that we will have to directly assign the tier to the backers who connect to the server for the first time.
Discord Server
https://discord.gg/wFg44Z4r
After connecting to the server, write your Patreon ID in the tier channel and we will give you a tier after confirmation.
always grateful to our sponsors.
무엇인가 제 실수로 패트리온과 디스코드 서버간의 연결이 해제되었고
다시 연결하지 못하는 문제가 발생됐습니다.
해당 문제가 해결될때 까지는 서버에 처음 접속하는 후원자분들의 티어를 직접 부여해드려야 될거 같습니다.
디스코드 서버
https://discord.gg/wFg44Z4r
서버에 접속후에 티어 채널 에 패트리온 아이디를 적어주시면 확인후에 티어를 부여해드리겠습니다.
후원자 분들 항상 감사합니다.
2022-12-02 13:11:19 +0000 UTC
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Weapon-specific dodge animations with support for TK Dodge, Ultimate Dodge, and DMCO
There are animations for step, roll, and attack cancellation.
Step and roll evasion is an evasion that increases the distance from the opponent, but attack cancel evasion avoids it on the spot with a small movement distance. like SWAY
Supported avoidance mod
TK Dodge RE-OnlyDodge 0.61
The Ultimate Dodge
DMCO 0.9.6 / higher versions are not compatible
Even with TKDodge, if you install dTry's Key Utils , 8-way evasion is possible.
True Directional Movement users
If you have activated the Combat 360 Movement function on the TDM MCM, you can only use the 8-way Dodge when locked on.
If you're using the Combat 360 movement feature in vanilla style, or if you're not using TDM, you can always use the 8-way dodge.
required mod
Dynamic Animation Replacer
Animation Motion Revolution
dTry's Key Utils
and Dodge mod
TK Dodge RE-OnlyDodge 0.61 or
The Ultimate Dodge or
DMCO 0.9.6 / higher versions are not compatible
With your support, I have been able to continue to work hard.
2022-11-28 09:05:27 +0000 UTC
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For Honor in SKYRIM I Conqueror I MCO Mace Animation
Conqueror of the For Honor Knights faction who uses Mace + Shield
Changes according to TDM(True Directional Movement) Combat 360 Movement Options
Combat 360 Movement : activate
- Only directional attacks and charge attacks can be used during lock-on.
Combat 360 Movement : vanilla style
- You can always use charge attacks and directional attacks.
Changes according to the charge stage
Stage 1 : White effect, small damage increase
Stage 2 : Orange effect, large damage increase
Stage 3 : Red effect, large damage increase + stagger added
The concepts of directional attack and charge attack will be updated one after another in the existing For Honor series.
The above functions are required to be used after updating to Smooth Moveset 2.5
How to install
required mod
Nemesis
Dynamic Animation Replacer
Animation Motion Revolution
Payload Interpreter
dTry's Key Utils
MCO I Attack-DXP(stable) (Versions 1.3.2 or 1.4.3)
Smooth Moveset 2.5
(All mods listed above must be installed to the latest version.)

After the Nemesis engine update, check that the two items shown in the picture are checked, and then operate Nemesis.
Download
It can be downloaded from the download channel of Discord linked to Patreon for supporters.


2022-11-11 12:31:18 +0000 UTC
View Post
Changelogs
- Added bow movement and idle transition
- Synchronize movement and transition animations with two-handed sword non-combat, combat idle
- Corrected the distortion of the 2hm wrist.
- Adjusted the large bounce of the 2hm moving animation.
- Added 2hm non-combat jump animation
- Fixed intermittent landing bug
- Fixed intermittent landing bug
- Added pull mistake animation
- Fixed bowstring animation
- Added bow stealth animation
- Added stealth sniper stance
- Fixed sniper stance visual effect
2022-11-01 07:11:40 +0000 UTC
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Mod Description
Upgraded version of Bow Rapid Combo
Bow Rapid Combo V2 is an MCO-only version with new features added.
added point
- You can use a melee attack with the right mouse button while wearing a bow.
- If you assign a second power attack key in One-Click Power Attack mod, you can use Rapid Shot with that key.
- Both Melee and Rapid Shot can use unique animations and combos per direction.
- After 2 combos of melee attacks, you can continue using the combo with Rapid Shot.
- Please refer to the video for details.
1.1 Uupdate notes
- The dodge animation with evasion shots has been updated to match TK Dodge version 0.6.
- Settings have been simplified for those who use OCPA's power attack key as a key other than the default value.
- Added hit frame for users who do not use precision
- Vanguard - Bash Behaviors Overhaul Compatible
- Fixed bow grip animation
- Fixed motion cancellation symptom according to key input when using Rapid Shot
- Compatibility patch available for Muken's Arcane Archery users
Currently, you should use one-click power attack, but you can use combos with rapid shots. If you're using a mod like Separate Power Attacks, you can only do the first attack of a Rapid shot.
I've tried compatibility work as it is now, but bugs occur, so I'll update it to a version that can use all technologies even if I don't use One-Click Power Attack and MCO in a future version.
One-click power attack settings
mods\One Click Power Attack\SKSE\Plugins
Users who use a key other than the mouse right button for the power attack key
No special setting is required.
Rapid shot : the power attack key you use
Melee attack : right mouse button
Users who use the power attack key as the mouse right button
Rapid shot : ForceLeftKey code
Melee attack : right mouse button
[General]
Keycode=257
AltKey=-1
ForceKeyCombination=-1
ForceLeftKey=259
ForceDualKey=-1
ForceRightKey=-1
OnlyDuringAttack=0
SkySACompatibility=1
DisableLongPress=1
https://www.creationkit.com/index.php?title=Input_Script
You can use the key you want after checking the key code here.
ForceLeftKey=259 // I used it as mouse button 3.
ForceKeyCombination = -1 // If you put the key code you want to use here, you need to press two keys at the same time to change it to be usable.
ex)
ForceLeftKey=47
ForceKeyCombination = 42
With this setting, you will use the shift + V key for rapid shot.
Caution
- Existing Bow Rapid Combo users, please uninstall the mod completely before installing.
- If you use it before DAR is fully loaded after starting the game, the animation may malfunction.
How to install
required mod
Nemesis
Dynamic Animation Replacer
Animation Motion Revolution
Payload Interpreter
dTry's Key Utils
MCO I Attack MCO 1.5.0.2 (Distar Experience)
One-click power attack
AND Custom OCPA advised (let it overwrite the original mod)
credits to Bingle and Meep
OCPA - Delete Block Key
(Users who use the power attack key as the right mouse button)
Smooth Moveset 2.3
(All mods listed above must be installed to the latest version.)

After the Nemesis engine update, check that the two items shown in the picture are checked, and then operate Nemesis.
Download
Bow Rapid Combo V2 I Full // Includes Jump Shot and Dodge Shot
- TK dodge RE 0.6v (required)
Bow Rapid Combo V2 I Medium // Removes Jump shots, Includes Dodge shots
- TK dodge RE 0.6v (required)
Bow Rapid Combo V2 I light // Removes Jump shots and Dodge shots
Compatibility patch available for Muken's Arcane Archery users
It can be downloaded from the download channel of Discord linked to Patreon for supporters.


2022-10-31 11:27:33 +0000 UTC
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mod has been updated.
to the update page
2022-10-22 20:42:15 +0000 UTC
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For Honor in SKYRIM I Aramusha I Dual Sword MCO Animation
Aramusha of the For Honor samurai faction who uses dual swords.
Wearing clothes information
[COCO] RONIN
OVR Gulfaxi of Protection
EGIL Shadow of Akavir
The Witcher Yennefer
How to install
required mod
Nemesis
Dynamic Animation Replacer
Animation Motion Revolution
Payload Interpreter
dTry's Key Utils
MCO 1.5.0.2 (Distar Experience)
Smooth Moveset 2.7
(All mods listed above must be installed to the latest version.)

When installing MCO, be sure to select "Distar Experience" from the options.

After the Nemesis engine update, check that the two items shown in the picture are checked, and then operate Nemesis.
Download
It can be downloaded from the download channel of Discord linked to Patreon for supporters.


2022-10-13 03:00:45 +0000 UTC
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This is a simple configuration mod in which 6 Whirlwind Sprint animations work randomly.
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How to install
Required mod
Dynamic Animation Replacer
Animation Motion Revolution
Download
It can be downloaded from the download channel of Discord linked to Patreon for supporters.

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2022-09-25 19:09:01 +0000 UTC
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Finally a final rework.
After the rework of Warlord, the For Honor series all use directional attack, charge attack, and power attack combo.
In this work, most of the animations have been newly created, and a few new power attacks have been added.
Warlords are animated when equipped with a one-handed sword and shield.
Starting with the first "For Honor in Skyrim MCO I ADXP" mode, I have been working on making all the classes I've made standalone.
After reworking Warlords, "For Honor in Skyrim MCO I ADXP 2.1" is no longer needed, so please remove it.
How to install
required mod
Nemesis
Dynamic Animation Replacer
Animation Motion Revolution
Payload Interpreter
dTry's Key Utils
MCO I ADXP (Versions below 1.4.3)
Smooth Moveset 2.2
Skyrim Spear Mechanic SE
(All mods listed above must be installed to the latest version.)

After the Nemesis engine update, check that the two items shown in the picture are checked, and then operate Nemesis.
Please add the ini below
skyrim.ini
[Controls]
fInitialPowerAttackDelay=0.18
(Values lower than 0.18. Default 0.3)
Download
It can be downloaded from the download channel of Discord linked to Patreon for supporters.


2022-09-19 22:42:51 +0000 UTC
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mod configuration
When the spell is equipped, the idle animations are 6 each for the right and left hand.
equip : 3
unequip : 4
swap : 3
Much improved animation than the existing "Smooth Random Magic idle Animation" mod
Added random equip, unequip, swap animations
Do not use with "Smooth Random Magic idle Animation"
Even if used together, the "Dynamic Random Spell Idle" mod will overwrite everything.
Condition
- Does not apply to stealth.
- Does not apply when wearing a weapon or shield in the right or left hand.
Mods to use with weapons
SpellSword Moveset
Version
- Version available only for players and teammates
- A version that can be used by both players and NPCs
How to install
required mod
Dynamic Animation Replacer
Download
It can be downloaded from the download channel of Discord linked to Patreon for supporters.


2022-09-13 01:36:49 +0000 UTC
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Reworked the Valkyrie animation I made a long time ago.
The animations have also been polished throughout, allowing the combo to continue in all normal attacks and power attacks.
Of course, directional attacks have also been added.
So far, it is recommended to use only MCO 1.4.2 version.
Applies when equipped with spears and shields in Skyrim Spear Mechanic SE mode.
When used in conjunction with "For Honor in Skyrim I Nobushi 1.1", when only the Spear of "Skyrim Spear Mechanic SE" is worn, the Nobushi animation is applied, and when the Spear and the shield are equipped, the Valkyrie animation is applied.
Oh, of course, the Gladiator animation is applied when you wear the javelin from "Skyrim Spear Mechanic SE".
How to install
required mod
Nemesis
Dynamic Animation Replacer
Animation Motion Revolution
Payload Interpreter
dTry's Key Utils
MCO I ADXP
Smooth Moveset 2.2
Skyrim Spear Mechanic SE
(All mods listed above must be installed to the latest version.)

After the Nemesis engine update, check that the two items shown in the picture are checked, and then operate Nemesis.
Please add the ini below
skyrim.ini
[Controls]
fInitialPowerAttackDelay=0.18
(Values lower than 0.18. Default 0.3)


2022-09-05 14:16:07 +0000 UTC
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I made an animation of "Fus Ro Dah" for each weapon.
In addition to the weapons introduced in the video, there are several more, and we have divided them up so that you can check them by weapon in the mod folder.
Since it was made based on the idle animation of Smooth Moveset 2.1, it is most natural when used together.
And I have a question.
Is it possible to use the "Fus Ro Dah" while moving it?
If you use the "Fus Ro Dah" while moving, the movements of the upper and lower body and arms will be messed up with each other.
So this mod is conditional so that it only works when used in place.
It would be nice if someone could make it so that it can be fixed in place when using the "Fus Ro Dah"
and one more
Futhroda's animation
1hm_shout_exhale
1hm_shout_exhale_long
1hm_shout_exhale_medium
It is divided into three categories, so I thought it would be used for Fus, Ro and Dah respectively, but as a result of testing in-game, I found that only 1hm_shout_exhale was used.
1hm_shout_exhale_long
1hm_shout_exhale_medium
If anyone knows when these two animations are used, please let me know.
So this mod only included the 1hm_shout_exhale animation file.
How to install
required mod
Dynamic Animation Replacer
Smooth Moveset 2.1 (recommendation)
(All mods listed above must be installed to the latest version.)
Download
It can be downloaded from the download channel of Discord linked to Patreon for supporters.


2022-09-02 22:14:06 +0000 UTC
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When you wear the two-handed sword included in dint999's BDOr Drakania Exclair Armor mod, the IDLE animation for Drakania is activated.
Since it is a mode that uses a simple DAR structure, you can edit it yourself and use it.
Made combat, non-combat idle, and post-move idle transitions all compatible if you are using a Smooth Moveset 2.1
required mod
Nemesis
Dynamic Animation Replacer
Payload Interpreter
Smooth Moveset 2.1
BDOr Drakania Exclair Armor Skyrim SE AE
(All mods listed above must be installed to the latest version.)
2022-08-28 22:54:10 +0000 UTC
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This time it's an animation of the Peacekeeper.
Available weapon combinations are a sword in the right hand and a sword or dagger in the left hand.
A lot of attention was paid to the combo that runs smoothly in this work as well.
Not everything shown in the video. Anyone can create and use their own combos.
While editing the video, I noticed a tremor in my elbow when switching to idle after an attack.
Do not worry. I've fixed everything :)
How to install
required mod
Nemesis
Dynamic Animation Replacer
Animation Motion Revolution
Payload Interpreter
dTry's Key Utils
MCO I ADXP
Smooth Moveset 2.1
(All mods listed above must be installed to the latest version.)

After the Nemesis engine update, check that the two items shown in the picture are checked, and then operate Nemesis.
Please add the ini below
skyrim.ini
[Controls]
fInitialPowerAttackDelay=0.18
(Values lower than 0.18. Default 0.3)
Download
It can be downloaded from the download channel of Discord linked to Patreon for supporters.


2022-08-24 08:47:09 +0000 UTC
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I wanted to integrate it into the smooth jump animation mod, but the weapon jump animation is not random, so I make it a standalone mod.
I made a jump animation to match the weapon type.
Some weapons have different jump animations according to the idle combat and non-combat situations used in the Smooth Moveset.
How to install
required mod
Dynamic Animation Replacer (Required)
Smooth Jump Animation Rework1.3 (Required)
Smooth Moveset 2.0 (Recommended, not required)
All of the above required mods must be updated to the latest version.


Attachments are test versions. The full version is on Discord.
2022-08-16 03:17:25 +0000 UTC
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